Morning, everyone!
Version 0.9.1.0 adds a much needed change to how workers are assigned to buildings. The problem up until now was this: A building has an ideal number of workers that you have declared should work there. And it also has an actual number of workers, which can sometimes be lower than the ideal number due to the fact that workers have died without there being anyone to replace them.
The old UI just showed a single number - the number of workers currently working at the building - but it didn't show the ideal number. So in the aftermath of a particularly deadly invasion, it could be difficult to understand where new workers would be going as the population recovers.
I've changed the worker UI to be icon based, to show both the number of workers who are actually able to show up at a building right now, and the number of workers that you would ideally want going there. As new workers grow up, they'll fill in the 'ideal' slots until the building is returned to its ideal workforce size.
The Professions menu (the one that lists all buildings and their workers) has also been tweaked to show both the current output of each building and - if the building isn't fully staffed - the output it would have if it had all the workers it's requesting.
I hope this helps with keeping the planet organized and productively employed. =)
A tiny band of settlers land on a remote planet. With you as their leader they will either build a new civilization, or be consumed by the foul creatures which inhabit the furthest reaches of space.
In Poly Universe worlds are tiny but numerous. Be strategic in laying out your cities to maximize the limited space available on each world. Balance industry and residential buildings to keep your citizens happy. But don't neglect the defenses necessary to keep them safe! Here in the outer edge of the known universe, danger can arrive at any moment, and when it does it arrives in full force.
Establishing trade routes between worlds will allow your planets to specialize and share resources, pushing the boundaries of your civilization even further outwards. But always keep an eye on the health, happiness, and education of your citizens -- with nowhere to receive reinforcements from, your citizens are ultimately your most valuable resource.
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: Dual Core 2 GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
Storage: 500 MB available space
RECOMMENDED SETUP
OS: Ubuntu 12.04+ or SteamOS+
Processor: Intel Core i5 or higherMemory: 4 MB RAM