Good morning folks, and happy Sunday!
Before we get started, I want to mention that I also post updates on Twitter! So if you'd like to hear news about the game that way (or if you're interested in the other random prototypes and tutorials that I sometimes throw together), Follow me here: @Pouchmouse
Right! So, with this update I'm looking to fix a number of small problems before continuing with larger gameplay features. Here's what's changed:
* The spaceship landing vfx no longer shows up at odd times, when no ship is actually landing.
* The options menu is now available in-game, so you can tweak graphics settings under 'real-world' conditions. =)
* The feedback form's error report now has a dismiss button, and won't be stuck on screen permanently if it fails to send.
* Tile bonuses now appear correctly on other worlds than the starting world.
* I've fixed some exceptions in the bridge code which might not have been visible to players, but definitely weren't helping the game run any faster.
That's it for today. Now I'll be going back to looking at building upgrades, and improving the game's mission structure so it's less linear in the beginning. Hopefully I'll have more on that front soon...
Thanks for playing!
-Pouchmouse
A tiny band of settlers land on a remote planet. With you as their leader they will either build a new civilization, or be consumed by the foul creatures which inhabit the furthest reaches of space.
In Poly Universe worlds are tiny but numerous. Be strategic in laying out your cities to maximize the limited space available on each world. Balance industry and residential buildings to keep your citizens happy. But don't neglect the defenses necessary to keep them safe! Here in the outer edge of the known universe, danger can arrive at any moment, and when it does it arrives in full force.
Establishing trade routes between worlds will allow your planets to specialize and share resources, pushing the boundaries of your civilization even further outwards. But always keep an eye on the health, happiness, and education of your citizens -- with nowhere to receive reinforcements from, your citizens are ultimately your most valuable resource.
MINIMAL SETUP
OS: Ubuntu 14.04
Processor: Dual Core 2 GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
Storage: 500 MB available space
RECOMMENDED SETUP
OS: Ubuntu 12.04+ or SteamOS+
Processor: Intel Core i5 or higherMemory: 4 MB RAM