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Release Date Announcement

I'm excited to announce that Space Bob vs. The Replicons will be leaving Early Access on September 28th. Space Bob originally launched into Early Access in February 2018 with all of the major gameplay mechanics and story-line content already in place but Early Access offered a fantastic and unmissable opportunity to work directly with the players to polish off any rough edges while adding the remaining planned features and content. Space Bob would be a very different game today without all of your input and suggestions and I can't thank you enough for sharing your thoughts on what needed to be changed or improved. With that said, game's like Space Bob are never truly finished. I could easily spend another two years adding new features and planets to explore but those pesky things called bills need to be paid. The good news is that everything that was originally planned is now complete and we are more than ready for a 1.0 release. The even better news is that development is not going to stop any time soon. Bob's world has so much expansion potential that it would be a shame to stop here and the plan was always to continue development, adding new content and features, for a minimum of six months post release. I'm hoping this can extend much further but that is entirely down to you the players. If the game gathers enough support and momentum I can see development continuing for years to come. Time will tell.

So what's next?


In a couple of weeks we'll see the final early access game update. This will essentially be the 1.0 release candidate. This is going to include some last minute balance tweaks, new hazardous weather effects, and something that I've been wanting to see in Space Bob since development first began: procedural grass.
(HD Link : https://gfycat.com/GoodSphericalHippopotamus) I'm so happy that I was able to finally solve how to pull this off without significantly impacting performance and I feel it adds a wonderful new level of detail and atmosphere. Along with this update will come new branding which will include a new trailer, new screenshots, new promotional gifs, and a new logo. This is what I've been working on recently to get everything ready for release and it's why we haven't had a game update in a few weeks. Any help you can give in playtesting the release candidate build will be massively appreciated so check back soon for the update and start spreading the word. Launch initialization procedures activated: T-minus 31 days to take off!


[ 2018-08-28 11:09:50 CET ] [ Original post ]

Space Bob vs. The Replicons
Intravenous Software Developer
Independent Publisher
2018-09-28 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (90 reviews)
The Game includes VR Support
Public Linux Depots:
  • Space Bob vs. The Replicons Linux [1.13 G]

Space Bob vs. The Replicons is a light hearted yet challenging physics-based planetary exploration, survival, rogue-lite in the final stages of development for PC (Mac & Linux soon). Expect to die in a dozen different ways before you figure out how to survive for an hour.

Combining hand crafted planets with procedurally placed resources and hazards, you must help Bob to solve the mystery of what is keeping him trapped in a never ending time loop while experiencing elements of survival, platforming, adventure and space exploration along with his companion AI.

Gameplay

Explore dozens of planets, collect resources, salvage what you find to craft upgrades, and fight for your life while trying to uncover the time-bending mysteries of Bob's universe.


At first, something as simple as landing on a planet and recovering some salvage will be a challenge. If the planetary hazards don't kill Bob first he will likely be overrun by Replicons before learning that many things are not worth his time to collect. Managing resources while learning how to maneuver valuable loot around obstacles, and out of deep winding caves, is what the game is all about.

The first objective is to escape through the jump gate and this may feel like the end of the game but nothing could be further from the truth. To truly escape Bob will need to explore further, master his skills and ultimately take the battle to the Replicons directly over three story acts.

Whether you live or die, an average play session is designed to take 30-90 minutes. At first you'll die frequently and struggle to do seemingly simple tasks but with patience, careful resource management, time and practice you'll learn to survive long enough to discover that death is not as permanent as it seems. Dig even deeper and you'll find yourself working with mysterious forces to save mankind from alien obliteration over multiple consecutive games.

This game features a type of permadeath. Death doesn't reset the story but it does rewind time. Collected resources and upgrades will be lost so it's best not to try and do too much before learning how to survive first. Also, contrary to some of the early reviews, the game now allows saving at any time but as is typical with rogue-lites your save point will be lost after death.

Technology

Although the game may initially appear to use traditional 2D sprites, it instead uses polygons. This allows for improved performance but also the ability to seamlessly zoom from viewing an entire planet down to having Bob fill the screen, and all without any pixelation.


All objects are physics enabled creating the corner-stone for much of the gameplay. You'll need to figure out how to efficiently connect objects together and return them to your refinery ship in orbit while managing their weight as they swing around the game's environments. Oh, and don't forget that you'll need to do it while trying to survive an alien invasion. Good luck!

MINIMAL SETUP
  • OS: Ubuntu 10.10 or later (see below for other distros tested)
  • Processor: 2Ghz
  • Graphics: Intel HD4600 or better
  • Storage: 2 GB available spaceAdditional Notes: Tested and working on Ubuntu. Arch Linux. Fedora. Gentoo. Tumbleweed
GAMEBILLET

[ 6045 ]

8.89$ (11%)
8.89$ (11%)
16.79$ (16%)
3.29$ (18%)
17.79$ (11%)
32.78$ (18%)
8.89$ (11%)
13.34$ (11%)
42.49$ (15%)
25.19$ (16%)
16.96$ (15%)
7.11$ (11%)
25.58$ (15%)
13.04$ (13%)
13.27$ (17%)
34.79$ (13%)
12.38$ (17%)
8.29$ (17%)
29.69$ (15%)
38.99$ (22%)
52.19$ (13%)
16.97$ (15%)
8.39$ (16%)
13.34$ (11%)
5.09$ (15%)
5.77$ (17%)
9.90$ (17%)
4.19$ (16%)
8.00$ (11%)
16.59$ (17%)
GAMERSGATE

[ 687 ]

1.0$ (80%)
1.0$ (90%)
8.0$ (60%)
9.99$ (50%)
34.99$ (50%)
2.03$ (77%)
9.0$ (70%)
4.88$ (62%)
1.7$ (91%)
4.95$ (67%)
0.9$ (92%)
0.56$ (81%)
3.96$ (67%)
4.95$ (67%)
2.48$ (77%)
5.0$ (75%)
5.22$ (74%)
2.94$ (58%)
12.0$ (60%)
3.0$ (85%)
0.56$ (81%)
8.0$ (60%)
9.99$ (50%)
0.56$ (81%)
2.5$ (50%)
0.56$ (81%)
6.5$ (50%)
0.56$ (81%)
20.24$ (33%)
0.37$ (63%)

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