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1.18 Hotfixes
[ 2016-07-23 05:04:53 CET ] [ Original post ]
1.18c ( July 23, 2016 )
- Fixed bug causing mouse to get locked at 0,0 when not in Mouse+Keyboard mode.
- Fixed bug causing Brewery treasure rooms to not have doors.
- Removed "No Binding" from Jie's profile, until it's actually implemented.
- Removed ability to kill shopkeepers until it's actually implemented.
- Added "Mouse Speed" option in Main Menu to change mouse sensitivity.
- Changed Achievements to work again.
- Changed Badass / Mega Badass achievements, splitting them into one for each character.
- Changed Lathe achievement back to needing 7 uses.
- Changed Souls rune to give more souls.
- Changed Spirit Armor to only recharge upon clearing a boss floor.
- Fixed bug causing hero monsters to not spawn.
- Fixed bug displaying total number of possible runes wrong.
- Fixed bug causing game to not be paused when starting with tutorial open.
- Changed teleportation to not take you into hidden rooms.
- Fixed bug with deciding which tiles are in treasure rooms.
- Fixed bug causing wavy things at edge of sight to be repetitive.
[ 2016-07-23 05:04:53 CET ] [ Original post ]
1.18 Hotfixes
[ 2016-07-23 05:04:53 CET ] [ Original post ]
1.18c ( July 23, 2016 )
- Fixed bug causing mouse to get locked at 0,0 when not in Mouse+Keyboard mode.
- Fixed bug causing Brewery treasure rooms to not have doors.
- Removed "No Binding" from Jie's profile, until it's actually implemented.
- Removed ability to kill shopkeepers until it's actually implemented.
- Added "Mouse Speed" option in Main Menu to change mouse sensitivity.
- Changed Achievements to work again.
- Changed Badass / Mega Badass achievements, splitting them into one for each character.
- Changed Lathe achievement back to needing 7 uses.
- Changed Souls rune to give more souls.
- Changed Spirit Armor to only recharge upon clearing a boss floor.
- Fixed bug causing hero monsters to not spawn.
- Fixed bug displaying total number of possible runes wrong.
- Fixed bug causing game to not be paused when starting with tutorial open.
- Changed teleportation to not take you into hidden rooms.
- Fixed bug with deciding which tiles are in treasure rooms.
- Fixed bug causing wavy things at edge of sight to be repetitive.
[ 2016-07-23 05:04:53 CET ] [ Original post ]
Vampire of the Sands
Homph
Developer
Black Shell Media
Publisher
2015-07-17
Release
Game News Posts:
21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(61 reviews)
The Game includes VR Support
Public Linux Depots:
- Vampire of the Sands Linux [233.3 M]
Vampire of the Sands is a punishing action dungeon-crawler with roguelike elements. Resurrected by a necromancer, you are sent into the dungeon to assassinate The Vampire. Although your body is fragile, there are many tools at your disposal to beat the odds.
Utilize:
Items in the dungeon are to be treasured. Carefully manage your use of the mundane and magical to ensure you come out alive.Brawl:
Fight monsters, each with their own separate personalities. Discover their true nature and exploit their weaknesses.Die:
See how far you can get with only a single life. Feel your blood pressure rise as you get further than ever before!Upgrade:
Unlock runes which allow you to upgrade your character. Choose carefully to synergize with your preferred playstyle, or go for unique and fun combinations for a challenge.Explore:
Delve into the branching dungeon in any order you want.Return:
Vampire of the Sands is fully complete, but will still see improvements and content updates. User feedback is welcome!MINIMAL SETUP
- OS: Ubuntu
- Processor: 1.2GHz processorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Graphics card compatible with OpenGL 2.x or better. with at least 32MB video memory.
- Storage: 250 MB available space
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