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Welcome again, fellow warriors!
This update brings a few improvements that fix one of the most important unconveniences with the game: Having to repeat arenas when traversing already complete zones.
We've been thinking about possible solutions to this (didn't want to remove the enemies alltogether once you clear an arena), and we finally decided to do the following: Once you clear an arena, next time it will still spawn a few enemies (usually 2-4 of them), but the area won't be locked anymore.
This means the game has become a little easier and shorter (no need to repeat all the previous arenas), but it should be a better experience overall.
Not every arena have this feature, but all the ones that are in the main path have it.
Gameplay changes
Welcome again, fellow warriors!
This update brings a few improvements that fix one of the most important unconveniences with the game: Having to repeat arenas when traversing already complete zones.
We've been thinking about possible solutions to this (didn't want to remove the enemies alltogether once you clear an arena), and we finally decided to do the following: Once you clear an arena, next time it will still spawn a few enemies (usually 2-4 of them), but the area won't be locked anymore.
This means the game has become a little easier and shorter (no need to repeat all the previous arenas), but it should be a better experience overall.
Not every arena have this feature, but all the ones that are in the main path have it.
Gameplay changes
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