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Improvements of the weekHello,
Some news about the work being made over MBY.
Here is the list of what was made until now for the next update:
- Maps are now loaded from external files compatible with *Tiled Level Editor* (Using Flare format export)
- Custom tileset loading system
- Various maps improvements
- New wide deathmatch arena "The Sewer"
- New small deathmatch arenas "Fatal Tower", "Death mat"
- New deathmatch/race/deathrace map "The Well"
- Some maps have now an automatically moving camera (that hurts)
- Directional force fields now push players
- Race mode for almost every maps that were deathmatch only
- Castle war mode for almost every maps that were deathmatch only
- Water transmits electricity
- Fire does not work with water
- Ice freeze water
- There is now score
- Score powerup
- Water spike tile
- Foreground decoration tile
- Waterfall tile
- Water current tile
- Conveyor belt tile
- Red, green and blue teleporter tiles
Here is the list of what is currently being made:
- Custom character loading system
- On deathrace, when a laps is done (or every players are dead), restart at the beginning of the map
The list of what is planified:
- Custom weapon loading system
- Weight changes the way a character sink in water
- Weight changes the way a character bounce
- Make a better and wider version of "Highway"
- Very lean tile
- Low lean tile
- Animate sprite of all weapons, including enemies one
- Add single player levels
- Add animation for enemies being shoted
- Wind tile
- Sewer tileset
- Steam success
- Lock characters by default, so they have to be unlocked by steam success
- Same for weapons
- Update the character select screen so it supports a lot of characters
- A fighting bot
- A tutorial of how create custom content for Macroboy Y
The idea box, that may be added to the next update or a later one:
- New character "Damdoshi", with specific powers
- Add a transformation of "Felina" into "Felinistra", with specific powers
- Fire tileset
- Ice tileset
- A lot of steam success
I think a partial update may be done next week, instead of waiting three month. I want at least to bring all custom loading system inside this partial update (and everything that is easy enough or already done)
I am open to suggestion, if you think about anything that could improve the game, I will listen to it. Everything may not be possible to do, but we can discuss.
[ 2018-07-27 09:18:43 CET ] [ Original post ]
Macroboy Y
Hanged Bunny Studio
Developer
Hanged Bunny Studio
Publisher
2018-07-19
Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
1 user reviews
(1 reviews)
The Game includes VR Support
Public Linux Depots:- MBY-Proto-Linux [107.78 M]
Macroboy Y is a fast multiplayer platform and fighting game. Fights take place in dangerous, often vertical, arenas. Several characters with different characteristics and multiples weapons are available. It can be played from one to eight players.
Default controls are: Arrow keys, F to shot, D to jump, S to dash, space for the map. Joysticks can be configured throught the input panel available from main menu.
MINIMAL SETUP- OS: 4
- Processor: Intel Pentium IVMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: /
- Storage: 102 MB available space
RECOMMENDED SETUP- OS: 4
- Processor: Intel Dual CoreMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: /
- Storage: 102 MB available space
15.19$ (16%)
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1.5$ (75%)
6.0$ (70%)
FANATICAL BUNDLES
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Time left:
356422 days, 21 hours, 8 minutes
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9 days, 5 hours, 8 minutes
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Time left:
5 days, 5 hours, 8 minutes
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4 days, 5 hours, 8 minutes
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11 days, 5 hours, 8 minutes
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Time left:
37 days, 4 hours, 8 minutes
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Time left:
19 days, 5 hours, 8 minutes
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Time left:
22 days, 5 hours, 8 minutes
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8 days, 5 hours, 8 minutes
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24 days, 5 hours, 8 minutes
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Time left:
32 days, 5 hours, 8 minutes
HUMBLE BUNDLES
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Time left:
9 days, 23 hours, 8 minutes
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Time left:
12 days, 23 hours, 8 minutes
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Time left:
17 days, 22 hours, 8 minutes
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