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Hello, I'm currently working on a technical update of Macroboy. Mainly: migrating from SDL1 to LibLapin, that will allow me to: * Open several windows so Macroboy can be played on several screens (so we can *really* play 8 players game.) * Awesomely increase performences, so I can: * * Add transparency everywhere * * Add parralax in the background * * Maybe add dynamic lighting Immediatly after, I'll improve the map format so I can get rid of any limitation caused by the original design of the game and bring... variety to tiles. My battle AI is still obviously stupid, so it will not be in the next update... again.
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