
Hi everyone,
A new experimental build 0.45.00 is now live!.
This update features a new Tiger Shark, more Audio SFX! and lots of tweaks and fixes!
Have fun :)
Stay Alive!
:: Beam Team
–
BUG FIXES
- Fixed large CPU performance overhead caused by
Fish AI visibility check.
- Fixed other objects not obscuring
Highlighting outline.
- Fixed
Water Still consuming Fibrous when collector is full.
- Fixed
Paddle audio sounds playing incorrectly.
- Fixed
Billboards staying brightly lit after lightning.
- Fixed
Rain inside structures.
- Fixed
Rain underwater.
- Fixed
Ficus Trees not blocking sun UV rays.
- Fixed
Player ‘falling’ on small bumps.
- Fixed
Player climbing ledge unintentionally.
- Fixed
Jumping being disabled when near rafts, ladders and ledges.
- Fixed
Fibrous Leaves flying off when harvested from yuccas.
- Fixed
Dust Particle specks on intro scene.
- Fixed
Projectile Trails getting wrong positions.
- Fixed
Rafts disabling dragging occasionally.
CHANGES
- Changed
Water Still to be drinkable on-site.
- Changed
Water Still to add 1 water per hour when raining.
- Reduced
Farming Plot water usage by half.
- Changed
Farming Plot to add 1 water per hour when raining.
- Changed
Young Palms to respawn after 48 hours.
- Changed
Building to allow placement near cliffs and rocks.
- Changed
Clay Water Bottle name to ‘Water Bottle’.
- Changed
Food Rations name to ‘Rations’.
- Restored
Marlin animal.
- Restored
Whale animal.
NEW FEATURES
- Added new
Tiger Shark model and animations.
- Added new
Splint craftable item! Can be used to heal
Broken Bones.
- Added new
Player Limp animation for broken bones.
- Added new
Audio SFX!
Added new Hammer
Building audio.
Added new Water
Footstep audio.
Added Farming
Plant audio.
Added Farming
Water plant audio.
Added
Skin Leather audio.
Added
Skin Crab audio.
Added
Skin Meat audio.
Added
Life Raft ambient audio.
[ 2018-05-02 10:49:00 CET ] [ Original post ]