Hi everyone,
A new experimental build 0.45.03 is now live with some tweaks and fixes!
Have fun :)
Stay Alive!
:: Beam Team
–
BUG FIXES
- Fixed paused audio sources
Audio causing clipping.
- Fixed
Highlighting effect not being affected by AA.
- Fixed
Aloe Salve not removing sunstroke status effect.
- Fixed
Farming Plot interaction displaying “Hold to Plant” when occupied.
- Fixed
Shipping Containers not spawning.
CHANGES
- Added new
Cliff material textures.
- Added new
Forest terrain texture.
- Added
Color Profile graphics setting.
- Added
Seagull ‘soaring’ behaviour.
- Improved
Selecting accuracy for controllers.
- Improved
Underwater visuals.
- Improved
Highlighting effect performance.
- Improved
Loading error handling.
- Improved
Island Generation loading times.
- Changed
Island Generation. Newly generated Island are much larger with more realistic terrain.
- Disabled
Fire Lighting if campfire fuel empty.
NEW CONTENT
- Added new
Underwater Coral.
- Added new
Shoreline Seaweed.
- Added new Island
Bush.
- Added new Island
Tree Foliage.
- Added new
Fire Lighting sounds.
- Added new
Speargun sfx.
- Added new
Bow sfx.
- Added new
Metal Door opening and closing sfx.
DEV NOTES
- Reduced CPU overhead for
Physics objects that run in fixed time step.
[ 2018-06-14 10:01:56 CET ] [ Original post ]