Hey everyone,
A new stable build 0.48.00 is up!
The new 0.48.00 update transitions our latest work on the experimental branch to the stable branch. Our recent efforts have been focused on polishing and bug fixes. Have fun :)
Stay Alive!
:: Beam Team
–
BUG FIXES
- Improved
Loading times significantly for macOS and Linux systems.
- Fixed loading screen not waiting for
Intro assets to load before fading in.
- Fixed
Key Bindings not saving and loading properly for different input categories.
- Fixed main menu
Audio Settings not loading properly.
- Fixed
Items highlighting/selecting while held.
- Fixed
Hud UI not hiding previous selected object details when moving over to an unselectable object.
- Fixed
Lantern not lighting constructions.
- Fixed
Sharks soundtrack continuously playing.
- Fixed
Sharks disappearing from custom islands.
- Fixed
Camera Rotation during player death sequence.
- Fixed
Spears not collecting attached fish when highlighted.
- Fixed various
Crafting items colliding with Player stopping placement.
- Fixed
Pipi Plant LOD culling distance.
- Fixed
Bush object in map editor.
- Fixed
Sharks Jumping out of the water repeatedly when unable to grab player.
- Fixed
Ambient Soundtracks playing repeatedly.
- Fixed
Seagulls soaring when taking off.
- Fixed
Fish blocking interaction when held.
- Fixed
Map Editor Objects missing textures and meshes.
CHANGES
- Changed vertical
Mouse Sensitivity to 0.75% of horizontal sensitivity.
NEW CONTENT
- Added new
Nighttime Soundtrack.
- Added new
Daytime Soundtrack.
- Added new
Main Menu Soundtrack.
- Added new
Pause Menu Soundtrack.
- Added new
Eel Boss Soundtrack.
- Added new
Shark Boss Soundtrack.
- Added new
Squid Boss Soundtrack.
DEV NOTES
- Upgraded Unity version to 2017.4.7f1.
- Replaced ancient DirectX 9.0 support with OpenGL.
[ 2018-08-07 09:21:41 CET ] [ Original post ]