
Hi everyone,
A new experimental build (0.50.00) is now live!
Were super excited to release a split-screen cooperative game mode for Stranded Deep. In the last decade or so, games featuring split-screen coop have been slowly dying out giving way to online coop. While both are great, While testing, we found SD was a great fit for couch coop. A lot of fun, natural gameplay evolved.
There is one thing to note about system specs: memory and processor requirements are increased due to two players being able to visit seperate areas at once. We dont have official specs yet, but keep this in mind if youre on the lower end of the specs.
Stay Alive!
:: Beam Team
BUG FIXES
- Fixed possibility of new
Billboards not finding parent (smudges).
- Fixed no shadow on
Banana Plant LOD2.
- Fixed blue
Ocean at night.
- Fixed
Paddle low render distances.
- Fixed
Sail causing extreme lag when interacting with.
CHANGES
- Changed main menu logo to proper image.
- Changed
Life Raft Container to start with a bandage instead of duct tape.
- Changed
Shark Music to begin playing once a player is attacked.
NEW FEATURES
- Added new
Player Ragdoll for when players are knocked out or die.Co-operative players can revive their partner by using a bandage on them before they bleed out. Player ragdolls behave the same as animal ragdolls and can be dragged.
- Added new
Raft Passenger Seat.
- Added new loading ticker animation.
DEV NOTES
- Upgraded to Unity 2017.4.13f1
[ 2018-10-15 08:42:28 CET ] [ Original post ]