0.54.01 EXP BUILD!
Note: Due to some controller changes in 0.54 your input setting will continue to reset themselves if a save file older than 0.54 is detected - just save your game and then your input settings will persist. Stay Alive! :: Beam Team
- Added new Levelling Up UI and sound effect. - Added Damage Sounds for crafted Stations. - Added Damage Effect for stations. - Added Shipwrecks to Map Editor. - Added Shipwreck Doors to Map Editor. - Added Shelters to Map Editor. - Added Goblin Shark to Map Editor. - Added Whale Shark to Map Editor. - Added Hammerhead Shark to Map Editor. - Added Hammerhead Shark to Island Shark Generation. - Increased Paddle LOD. - Increased Poisonous Starfish LOD distance. - Reduced Cod Skinning meat quantity from 2 to 1. - Changed Rock Item holding position. - Changed main menu Time Played label to show days, hours and minutes.
- Fixed frozen black screen on Linux builds from unsupported video codec. - Fixed being able to craft combinations higher than current Craftsmanship level. - Fixed Hunting Experience not being gained from projectiles. - Fixed new Spyglass breaking animations when stored. - Fixed new Spyglass resetting field of view to 60 instead of value in graphics settings. - Fixed not being able to place Constructions on connectors in third person mode. - Fixed missing damage sounds for Brick constructions. - Fixed Brain Coral collider interfering with Rafts (looking at you Mark ;) ). - Fixed new Shipwrecks generating at sharp angles (will take effect on a new game). - Fixed Trunks and Palm Fronds not reloading correctly inside Containers. - Fixed Palm Bunches colliding with player. - Fixed Labelmaker renaming objects to previous objects name when name not changed. - Fixed old Tarps spawning in loot containers. - Fixed Container Shelves being invalid when placing on Raft floors. - Fixed Aloe Salve not being consumed on use. - Fixed Item LOD displaying incorrectly after using vehicles. - Fixed Compass closing lid after using vehicles. - Fixed Lionfish collider being hard to select. - Fixed dead Lionfish not poisoning player. - Fixed Fish Traps being placed and set in open water. - Fixed Driftwood Piles being unable to harvest. - Fixed Pickaxe mining Driftwood Piles faster than axes. - Fixed Mineable Resource display name spelling mistake. - Fixed Mineable Rocks and Clay flying off when harvested. - Fixed Raft Damage Sounds playing incorrect leaf damage sound. - Fixed Shelter 2 LOD disappearing. - Fixed Bosses not doing damage to player. - Fixed Bosses not applying different damage difficulty values. - Fixed Hammerhead, Whale Shark and Goblin Shark not being saved. - Fixed Sharks Tunnelling into terrain. - Fixed Sharks jittering when attempting to attack rafts. - Fixed Hammerhead Shark display name. - Fixed Goblin Shark display name. - Fixed Whale Shark display name. - Fixed Shipwreck Door display names. - Fixed Yucca Cutting missing inventory icon.
[ 2019-08-06 03:48:23 CET ] [ Original post ]
Hey everyone,
A new experimental build (0.54.01) is now live with some fixes.
Note: Due to some controller changes in 0.54 your input setting will continue to reset themselves if a save file older than 0.54 is detected - just save your game and then your input settings will persist. Stay Alive! :: Beam Team
CHANGES
- Added new Levelling Up UI and sound effect. - Added Damage Sounds for crafted Stations. - Added Damage Effect for stations. - Added Shipwrecks to Map Editor. - Added Shipwreck Doors to Map Editor. - Added Shelters to Map Editor. - Added Goblin Shark to Map Editor. - Added Whale Shark to Map Editor. - Added Hammerhead Shark to Map Editor. - Added Hammerhead Shark to Island Shark Generation. - Increased Paddle LOD. - Increased Poisonous Starfish LOD distance. - Reduced Cod Skinning meat quantity from 2 to 1. - Changed Rock Item holding position. - Changed main menu Time Played label to show days, hours and minutes.
BUG FIXES
- Fixed frozen black screen on Linux builds from unsupported video codec. - Fixed being able to craft combinations higher than current Craftsmanship level. - Fixed Hunting Experience not being gained from projectiles. - Fixed new Spyglass breaking animations when stored. - Fixed new Spyglass resetting field of view to 60 instead of value in graphics settings. - Fixed not being able to place Constructions on connectors in third person mode. - Fixed missing damage sounds for Brick constructions. - Fixed Brain Coral collider interfering with Rafts (looking at you Mark ;) ). - Fixed new Shipwrecks generating at sharp angles (will take effect on a new game). - Fixed Trunks and Palm Fronds not reloading correctly inside Containers. - Fixed Palm Bunches colliding with player. - Fixed Labelmaker renaming objects to previous objects name when name not changed. - Fixed old Tarps spawning in loot containers. - Fixed Container Shelves being invalid when placing on Raft floors. - Fixed Aloe Salve not being consumed on use. - Fixed Item LOD displaying incorrectly after using vehicles. - Fixed Compass closing lid after using vehicles. - Fixed Lionfish collider being hard to select. - Fixed dead Lionfish not poisoning player. - Fixed Fish Traps being placed and set in open water. - Fixed Driftwood Piles being unable to harvest. - Fixed Pickaxe mining Driftwood Piles faster than axes. - Fixed Mineable Resource display name spelling mistake. - Fixed Mineable Rocks and Clay flying off when harvested. - Fixed Raft Damage Sounds playing incorrect leaf damage sound. - Fixed Shelter 2 LOD disappearing. - Fixed Bosses not doing damage to player. - Fixed Bosses not applying different damage difficulty values. - Fixed Hammerhead, Whale Shark and Goblin Shark not being saved. - Fixed Sharks Tunnelling into terrain. - Fixed Sharks jittering when attempting to attack rafts. - Fixed Hammerhead Shark display name. - Fixed Goblin Shark display name. - Fixed Whale Shark display name. - Fixed Shipwreck Door display names. - Fixed Yucca Cutting missing inventory icon.
Stranded Deep
Beam Team Games
Beam Team Pty Ltd
2015-01-23
Indie Singleplayer EA
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(40746 reviews)
http://www.beamteamgames.com/stranded-deep
https://store.steampowered.com/app/313120 
The Game includes VR Support
Stranded Deep Depot 64 bit Linux [1.05 G]
Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play.
Scavenge. Discover. Survive.
---
The things we want and things we know you want!
Scavenge. Discover. Survive.
---
- Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!
No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.
* Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger. - Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
- Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
- Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
- Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
- Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
- Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.
The things we want and things we know you want!
- Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
- Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
- Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
- More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
- An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
- Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
- Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
- Occulus Rift Support
- Controller Support
- Much more! - See our website for more details, http://www.beamteamgames.com
MINIMAL SETUP
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- OS: Ubuntu 18.04 LTSMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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