0.63.00 Experimental Update: New Achievements!
This build features new Achievements! As this is an experimental build with ongoing bug testing we may reset some achievements at our discretion so dont get super attached to them at this stage. The new achievements may or may not be retroactive so start a new game if you want to ensure you achieve all achievements correctly. Importantly, any stats or achievements dont count on custom islands! Note: This build introduces new meat provenance/source. All previously saved meat will default to be from crabs. Note: Some achievements are missing icons at the moment: Backpacker, Look What I Have Created!, Day 50, Day 100. Also, there's a lot of changed happening with the Steam store refresh so bear with us on the patch notes while we get used to all the changes. Have fun! :) Stay Alive! :: Beam Team
[ 2019-09-05 10:44:06 CET ] [ Original post ]
Hey everyone,
A new experimental build 0.63.00 is up!
This build features new Achievements! As this is an experimental build with ongoing bug testing we may reset some achievements at our discretion so dont get super attached to them at this stage. The new achievements may or may not be retroactive so start a new game if you want to ensure you achieve all achievements correctly. Importantly, any stats or achievements dont count on custom islands! Note: This build introduces new meat provenance/source. All previously saved meat will default to be from crabs. Note: Some achievements are missing icons at the moment: Backpacker, Look What I Have Created!, Day 50, Day 100. Also, there's a lot of changed happening with the Steam store refresh so bear with us on the patch notes while we get used to all the changes. Have fun! :) Stay Alive! :: Beam Team
BUG FIXES
- Fixed progressive Loading not getting correct player speed, resulting in objects still being loaded when you approach an island.
- Fixed performance hit from aerial camera in animated Loading scene.
- Fixed possible washed out Screenshot screens.
- Fixed dark edges on Volumetric Clouds.
- Fixed Meat objects missing shadows.
- Fixed Container Shelf shelves not moving with the shelf.
- Fixed Container Shelf not updating positions when removing an existing shelf.\
- Fixed using items whilst climbing ladders and ledges.
- Fixed OpenGL support for Windows builds.
CHANGES
- Improved Loading speed of zones when starting or loading a game.
- Changed Boot intro to allow skipping intro menu faster.
- Changed Billboards to match parent scale. Note: Custom editing of object scale is unsupported.
- Added damage effect to Farming Plots.
- Added material refunding to Farming Plots.
NEW CONTENT
- Added new Provenance/source for meats.
- Added new Achievements!
DEV NOTES
- Majorly optimized object finding speed when loading.
- Added pretty JSON formatting.
Stranded Deep
Beam Team Games
Beam Team Pty Ltd
2015-01-23
Indie Singleplayer EA
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(40746 reviews)
http://www.beamteamgames.com/stranded-deep
https://store.steampowered.com/app/313120 
The Game includes VR Support
Stranded Deep Depot 64 bit Linux [1.05 G]
Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play.
Scavenge. Discover. Survive.
---
The things we want and things we know you want!
Scavenge. Discover. Survive.
---
- Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!
No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.
* Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger. - Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
- Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
- Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
- Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
- Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
- Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.
The things we want and things we know you want!
- Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
- Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
- Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
- More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
- An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
- Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
- Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
- Occulus Rift Support
- Controller Support
- Much more! - See our website for more details, http://www.beamteamgames.com
MINIMAL SETUP
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- OS: Ubuntu 18.04 LTSMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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