Hey everyone,
A new stable build 0.65.00 is up!
The new 0.65.00 update transitions our latest work on the experimental branch to the stable branch, including new
Achievements,
Leaderboards,
Tutorial,
Localization, new
Hog and
Giant Crab animals and heaps more! Be sure to have a read of the patch notes below if you havent been playing on the experimental branch.
Have fun :)
Stay Alive!
:: Beam Team
Bug Fixes
- Fixed
OpenGL support for Windows builds.
- Fixed
Boot screen occasionally freezing.
- Fixed
Controller assignments not reloading properly when using two controllers of same model.
- Fixed
Controller assignments only loading for controllers connected at start.
- Fixed P1 and P2
Controls interfering with each others menus.
- Fixed P1 crafting combo
Pinning not working when P2 controller connected.
- Fixed
Main Menu key/controller navigation.
- Fixed
New Game menu key/controller button navigation.
- Fixed
Crafting Menu key navigation not working
- Fixed progressive
Loading not getting correct player speed, resulting in objects still being loaded in when you approach an island. Note: Using god mode may cause hitches as the speed is much faster than normal gameplay
- Fixed performance hit from aerial camera in animated
Loading scene.
- Fixed white overlay for players with item highlighting setting turned off.
- Fixed white overlay (over-exposure) when saving game.
- Fixed new games loading empty islands when all maps in world are custom.
- Fixed co-op character
Gender not loading or assigning correctly.
- Fixed
Watches not loading in co-op mode.
- Fixed
Post FX settings not loading properly.
- Fixed
Color Grading post fx not working.
- Fixed
Hud showing over
Watch.
- Fixed P1
Notifications showing for both players.
- Fixed player skill
Notification not showing per-player.
- Fixed dark edges on
Volumetric Clouds.
- Fixed
Meat objects missing shadows.
- Fixed
Paddle not moving with raft when reloaded.
- Fixed
Container Shelf shelves not moving with the shelf.
- Fixed
Container Shelf not updating positions when removing an existing shelf.
- Fixed using items whilst climbing ladders and ledges.
- Fixed
Water Still not providing fluids when drank.
- Fixed
Fuel Still not placing on foundations or floors.
- Fixed
Container Door not refunding the correct object when destroyed.
- Fixed
Wood Floor not being rotatable.
- Fixed
Roofs occasionally unable to place next to each other.
- Fixed
Fish preventing construction placement.
- Fixed
Fish blocking item selection when picking up items.
- Fixed
Camera flipping upside down when standing on rafts.
- Fixed
Volumetric Clouds not working in map editor.
- Fixed not being able to place some crafted objects (during forced placing when Inventory full).
- Fixed spelling mistake for craftsmanship skill notification.
- Fixed bug in options menu manifesting after using the map editor.
Changes
- Improved
Loading speed of zones when starting or loading a game.
- Added ability to jump when swimming in shallow water.
- Added ability to
Sleepin co-op mode. Note: Players much be near each other to save.
- Added damage effect to
Farming Plots.
- Added material refunding to
Farming Plots.
- Added chance of failure to
Fire Lighting.
- Changed
Fire Lighting difficulty to be based on physical skill.
- Changed
Breath Boost and
Antidote recipes to require only 1x plant.
- Changed
Boot intro to allow skipping intro menu faster.
- Changed
Billboards to match parent scale. Note: Custom editing of object scale is unsupported.
- Changed
Item Attack Animations to only play if the object is damageable.
- Changed
Beds to only allow sleeping at night.
- Changed
Beds to always wakeup between 4am-7am.
- Changed
Smoker size by decreasing it 30%.
- Changed
Crab texture.
- Changed
Crabs to respawn after 3 days.
- Changed
Boars to respawn after 1 week.
- Changed
Snakes to respawn after 1 week.
New Content
- Added new
Achievements!
- Added new
Leaderboards!
- Added new
Localization!
Huge WIP. Including new controller glyphs for supported controllers.
Note: Any unsupported controllers will fall back to XB glyphs.
- Added new
Tutorial!
- Added new
Fire Lighting mechanics.
Lighting Fires is now done by alternating the use item and drag item buttons repeatedly. A progress bar displaying the friction indicates the success rate of lighting a fire. Fire lighting animations, audio, particles, and lighting have all been updated as well.
- Added new
Hog animal!
Unlike the small island boars these Giant Boars will protect the pact and hunt you down. They are very aggressive but provide a nice amount of leather and large meat.
Note: Requires an unvisited island or a new world to generate.
- Added new
Giant Crab animal!
Giant Crabs have a very hard shell which will break spears and arrows. Aiming for their eyes is the only soft spot. Giant Crabs can also take damage from melee tools. These grumpy crabs think they own the island - Show them whose boss!
Note: Requires an unvisited island or a new world to generate.
- Added new
Reef Shark model.
- Added new
Land Animal Spawners.
Crabs, Snakes, Boars, and Hogs will now respawn after a number of set days.
Note: Requires an unvisited island or a new world to generate.
- Added
Land Animal Spawners to Map Editor.
- Added new
Provenance/source for meats.
- Added
Raft Jumping Velocity when standing on rafts. You will no longer fall off your raft when jumping.
- Added new
Blood Damage Particles when damaging animals.
- Added new
Wood Damage Particles when harvesting resources.
- Added new
Metal Damage Particles when damaging metal objects.
- Added new
Leaf Damage Particles when harvesting plants.
- Added new
Coconut Particles when splitting.
- Added new
Boat Motor Particles the water wake and engine steam.
- Added new
Water Still Particles when the still is collecting water.
- Added new
Fuel Still Particles when the still is collecting fuel.
- Added new
Smoker Particles when food is being smoked.
Known Issues
- P2 can open but cant navigate main menu.
- P2 cant navigate dialogue buttons when P1 has controller connected.
Dev Notes
- Majorly optimized object finding speed when loading.
- Added pretty JSON formatting.
- Remove trailing commas on last JSON elements.
[ 2019-11-20 05:41:25 CET ] [ Original post ]