Hey everyone,
A new experimental build 0.66.00 is live with Steam Workshop support!
The uses of this new feature are primarily for:
- Publishing new language assets for the recently added localization support; and
- Publishing your own maps for other users to subscribe to and download.
To upload a new item to the Workshop you can use the
Stranded Deep Workshop Tool. Details on where to download and how to use it can be found in our guide here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1869733832
Weve also published a guide to authoring new localization and map assets here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1906751966 https://steamcommunity.com/sharedfiles/filedetails/?id=1906762159
Please note that subscribing to an excessive amount of maps will bog down the Cartographer. Were looking into ways to optimize this.
Have fun! :)
Stay Alive!
:: Beam Team
0.66.00 Change Log
Changes
- Changed
Cartographer world map slots to display (!) icon if map needs updating.
- Changed
Fire Lighting failure to only happen on Hard game mode.
New Content
- Added new
Steam Workshop integration! WIP.
- Added
Official Community Map Support!
As part of Steam Workshop integration.
0.64.05-0.66.00 Change Log
Bug Fixes
- Fixed seeing
Main Menu background texture switch.
- Fixed regression errors from not creating user
Maps folder if doesnt exist.
- Fixed missing
Palm bunch inventory icon.
- Fixed exclusive and borderless
Fullscreen modes not being enforced properly.
- Fixed
Mouse not working in menus for users with touch screens.
- Fixed exceptions being thrown by external Steamworks library.
Changes
- Added missing
Achievement icons.
- Added key bindings for
Fire Lighting.
Dev Notes
- Possible fix for bug where localization file isn't loaded and text labels show localization terms.
Only happens on starting game after Steam update, so added better handling for localization file in case Steam is leaving updated files open or in use.
[ 2019-11-27 05:19:37 CET ] [ Original post ]