▶
0.66.01 Experimental Build.
Stay Alive! :: Beam Team --
- Fixed Workshop Tool not warning if preview images larger than 1MB. - Fixed Cartographer map source buttons not localized. - Fixed Cartographer exception caused by Steam callback executing code out of order. - Fixed Projectiles not breaking when hitting metal seaforts. - Fixed Projectiles scale being skewed when piercing/attaching to an object with custom rotation and scale. This was potentially causing numerous bugs from undefined behaviour. - Fixed Rafts not being able to deconstruct/destroy. - Fixed Rafts staying anchored when a deployed raft anchor was destroyed. - Fixed Raft Floors taking no damage if they are attached to other floors. - Fixed Raft Anchor creating non interactable duplicates. - Fixed Flare Gun having no audio effects. - Fixed Flare Gun shooting animation causing character T-pose. - Fixed Farming Plotnot producing fruit until a game is reloaded. - Fixed Giant Crab attacking when they arent facing the player. - Fixed Boar getting stuck underwater. - Fixed Footstepsplaying the wood sound when standing on a whale. - Fixed Audio sources not being pooled if not in range of a listener. - Fixed file permissions dialogue message not being localized correctly.
- Changed Flare Gun to shoot a hovering projectile that provides useful light. - Optimised Land Animals AI when not in proxmity. - Improved Boar dust particle trail. - Reduced swimming Audio volume.
- Moved default Localization files to internal resources.
- Fixed Localization not initializing properly for fresh installs. - Fixed Controller assignments not allowing rebinding to both mouse and keyboard. - Fixed Seas Harvest Achievement description.
- Camera screenshot possibly causing crash. Added better error handling to diagnose. - Minor optimization to reduce draw calls from Rocks.
[ 2019-12-05 04:42:37 CET ] [ Original post ]
Hey everyone,
A new experimental build (0.66.01) is up!
Stay Alive! :: Beam Team --
0.66.01 Experimental Change Log
Bug Fixes
- Fixed Workshop Tool not warning if preview images larger than 1MB. - Fixed Cartographer map source buttons not localized. - Fixed Cartographer exception caused by Steam callback executing code out of order. - Fixed Projectiles not breaking when hitting metal seaforts. - Fixed Projectiles scale being skewed when piercing/attaching to an object with custom rotation and scale. This was potentially causing numerous bugs from undefined behaviour. - Fixed Rafts not being able to deconstruct/destroy. - Fixed Rafts staying anchored when a deployed raft anchor was destroyed. - Fixed Raft Floors taking no damage if they are attached to other floors. - Fixed Raft Anchor creating non interactable duplicates. - Fixed Flare Gun having no audio effects. - Fixed Flare Gun shooting animation causing character T-pose. - Fixed Farming Plotnot producing fruit until a game is reloaded. - Fixed Giant Crab attacking when they arent facing the player. - Fixed Boar getting stuck underwater. - Fixed Footstepsplaying the wood sound when standing on a whale. - Fixed Audio sources not being pooled if not in range of a listener. - Fixed file permissions dialogue message not being localized correctly.
Changes
- Changed Flare Gun to shoot a hovering projectile that provides useful light. - Optimised Land Animals AI when not in proxmity. - Improved Boar dust particle trail. - Reduced swimming Audio volume.
0.65.06 Stable-0.66.01 Experimental Change Log
Changes
- Moved default Localization files to internal resources.
Bug Fixes
- Fixed Localization not initializing properly for fresh installs. - Fixed Controller assignments not allowing rebinding to both mouse and keyboard. - Fixed Seas Harvest Achievement description.
Dev Notes
- Camera screenshot possibly causing crash. Added better error handling to diagnose. - Minor optimization to reduce draw calls from Rocks.
[ 2019-12-05 04:42:37 CET ] [ Original post ]
Stranded Deep
Beam Team Games
Developer
Beam Team Pty Ltd
Publisher
2015-01-23
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(40986 reviews)
The Game includes VR Support
Public Linux Depots:
- Stranded Deep Depot 64 bit Linux [1.05 G]
Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play.
Scavenge. Discover. Survive.
---
The things we want and things we know you want!
Scavenge. Discover. Survive.
---
- Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!
No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.
* Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger. - Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
- Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
- Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
- Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
- Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
- Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.
The things we want and things we know you want!
- Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
- Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
- Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
- More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
- An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
- Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
- Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
- Occulus Rift Support
- Controller Support
- Much more! - See our website for more details, http://www.beamteamgames.com
MINIMAL SETUP
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- OS: Ubuntu 18.04 LTSMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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