Hey everyone,
A new experimental build (0.78.02) is now live with some more quality-of-life fixes, Inventory changes and an important fix for the Aircraft Carrier.
This build features some changes and improvements to the Inventory mechanics. We recognized that the idea of your hands acting as an extra slot for your held item and not being visible in the inventory was confusing. This mechanic also made it difficult to transfer held items into storage. Now the item youre holding is displayed in the first inventory slot. The slot to the left of this is reserved for other inventory actions, like empty hands, or navigating between storage.
Well be tweaking storage mechanics as we look at ways to encourage players to use storage more often. This is our preferred way to deal with players gathering large piles of items--which tanks performance. We dont have any restrictions on the number of items you can gather and craft so its quite easy to do. So, well be improving and making it more convenient for players to use and navigate storage. Well also be adding in a method to destroy smaller items that you decide are unneeded, which currently hang around wasting resources..
We found the cause of a frustrating bug where players were losing items left inside the Aircraft carrier.
Weve also upgraded to Unity 2019 which went smoothly but let us know if you see anything strange!
Have fun :)
Stay Alive!
Beam Team
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Changes
- Increased
Storage Container slots from 3 5.
- Increased
Inventory slots from 10 12.
- Changed
Inventory to display the item the player is holding in slot 1.
- Changed
Inventory to pop an item that matches the sub-type if it cant find a matching item of the full type, ie: a player will switch to holding a Crude spear after using all their Refined Spears.
- Changed
Inventory drop action from secondary click to short press (only in menus)
- Changed
Wood Crates to be craftable.
- Changed
Wood Crates to refund materials.
Bug Fixes
- Fixed physics objects falling through
Aircraft Carrier when loading, ie: Gyro parts and supplies.
- Fixed
Bird Snare not snapping to terrain correctly.
- Fixed
Storage pointer drawing behind slot icons.
Dev Notes
- Upgraded to Unity 2019.4.20f1.
- Reverted to Steam SDK 1.48.
[ 2021-03-05 13:26:27 CET ] [ Original post ]