TUXDB - LINUX GAMING AGGREGATE
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Update 1.0.31.0

Hi everyone,

A new stable build (1.0.31.0) is now live.


Stay Alive! Beam Team

Bug Fixes


  • Fixed Container Shelf, Corrugated Shelf, Corrugated Table, Plank Chair, Plank Table, Plank Shelf, Wood Shelf and Wood Hook not refunding crafting materials when destroyed.
  • Fixed players able to pick up and store Wood Log or Palm Bunch without separating.
  • Fixed client able to join a game while the host is loading or generating a zone.
  • Fixed environment FX not pausing when opening the pause menu.
  • Fixed character not responding to left mouse button input after switching between projectile weapons immediately after firing.
  • Fixed scenario where player could get stuck in throw animation after throwing a spear.
  • Fixed notification texts not updating platform-specific controller elements when connecting or disconnecting a controller.
  • Fixed incorrect platform-specific controller elements displayed for multiplayer client.
  • Fixed connected controllers not updating in real-time input settings menu.
  • Fixed Cloth not highlighting.
  • Fixed Coconut not highlighting.
  • Fixed Aloe Vera not highlighting.
  • Fixed Ajuga not fully highlighting.
  • Fixed Fire Torch not highlighting.
  • Fixed thumbnail artifact when dragging and dropping in map editor.
  • Fixed being able to clone an object in map editor after reaching max value.
  • Fixed being able to clone objects outside the map editor boundaries.
  • Fixed being able to save a custom map with no objects.
  • Fixed intro scene objective not showing for multiplayer client.
  • Fixed Gotta Craft Em All achievement failing to unlock.
  • Fixed audio level settings not loading on the main menu.
  • Fixed scenario where fruits would spoil while still attached to their tree.
  • Fixed not being able to craft items using multiple item piles.
  • Fixed incorrect climbing animation when the player has a broken leg.
  • Fixed Fuel Stills jerrycan being empty after using a full Jerrycan to craft it.
  • Fixed Fuel Still refunding an empty Jerrycan after dismantling.
  • Fixed radial health bar not showing for Brick roofs.
  • Fixed host and client loading screen text when joining an in-progress game.
  • Fixed player A unable to open a crate if player B moves the crate away.
  • Fixed game getting stuck if the player crafts a wall on or through a shipping container.
  • Fixed game freezing after generating a custom map using minimum Perlin values and then re-generating using maximum Perlin values.
  • Fixed billboards showing when a player builds too far out from the center of an island.
  • Fixed being able to place a Farming Plot in mid-air.
  • Fixed being able to fire a Flare Gun underwater.
  • Fixed being able to craft a raft piece which collides with another raft.
  • Fixed not being able to rotate a raft piece when placing.
  • Fixed player reverting to dragging an item instead of charging an equipped projectile after skinning an animal killed by a projectile weapon.
  • Fixed crafting using items in inventory before items on ground.
  • Fixed Aloe Plant icon shown in inventory.
  • Fixed Lusca trophy icon shown in inventory.
  • Fixed Lantern icon shown in inventory.
  • Fixed Bat icon shown in inventory.
  • Fixed Seagull icon shown in inventory.
  • Fixed dead Seagull flapping animation playing when removed from backpack.
  • Fixed not being able to open the pause menu while crafting.
  • Fixed Apply button appearing interactive when no changes have been made in Change Save Slot menu.
  • Fixed Hog and Boar appearing spoiled.
  • Fixed Refined Spears breaking when throwing at Giant Crab
  • Fixed Spyglass FX displaying when dragging an item while holding a spyglass.
  • Fixed Bat holding position.
  • Fixed scenario where radial menu would show Backpack text instead of display name of selected item.
  • Fixed being able to place crafted Stairs clipping through other items.
  • Fixed being able to place crafted items clipping through shipping container walls.
  • Fixed Torch light source not appearing lit for player B.
  • Fixed text overflow on end-game save dialog button.
  • Fixed Watch not displaying session Statistics tab.
  • Fixed multiple issues caused when host and client initiate different boss fights at the same time.
  • Fixed being able to place crafted items while colliding with other terrain objects.
  • Fixed player health not regenerating during sleep.
  • Fixed being able to open inventory and crafting menus while flying a Gyrocopter.
  • Fixed not able to deconstruct individual raft pieces.
  • Fixed player As input unresponsive after opening the pause menu while player Bs crafting menu is open in local co-op.
  • Fixed negative status effects persisting on players after being revived.
  • Fixed player B able to interact with the end-game plane.
  • Fixed Fuel Still boiler fuel capacity.
  • Fixed audio FX not playing when interacting with Sail and Rudder.
  • Fixed scenario where spears would fail to reload.
  • Fixed game saved notification not showing for player B when player A saves the game.
  • Fixed multiple issues when a player dies while accessing their watch.
  • Fixed Boat Motor fuel levels not updating for player B.
  • Fixed Life Raft prompt when operating.
  • Fixed Water Still not collecting water while the player is sleeping.
  • Fixed fishing Bobber showing on Fishing Rod after being dropped from inventory.
  • Fixed cartographer tooltip position going off-screen in some scenarios.
  • Fixed scenario where player B could get stuck when using a label maker at the same time as player A.
  • Fixed player B able to sleep while player A is busy.
  • Fixed not able to kill Lion Fish with melee weapons.
  • Fixed order of story craftables in the crafting menu not matching their respective trophies in the trophies sub-menu.
  • Fixed boss names missing from respective trophy names in the crafting menu.
  • Fixed quick-craft menu not deselecting.
  • Fixed not able to deconstruct Raft Canopy when aiming at wooden supports.
  • Fixed incorrect has been stored notification showing when crafting an item when player hands are empty.
  • Fixed removed wildlife tooltip text in New Game menu.
  • Fixed being able to interact with a Sail when the raft is overturned.
  • Fixed not being able to deploy an Anchor when the raft is overturned.
  • Fixed SPF stat depleting when sleeping on a raft.
  • Fixed multiplayer client able to join the game while the host is using a Shelter or Sleeping Bag.
  • Fixed not being able to open the pause menu during the intro scene.
  • Fixed notification not showing when attempting to destroy a hook with an item attached.
  • Fixed nearby Gyrocopter rotors animating when operating a Gyrocopter.
  • Fixed Label maker menu overlapping You Died screen.
  • Fixed not able to place crafting items when walking away from item piles.
  • Fixed Spyglass FX remaining on screen when dying while using a Spyglass.
  • Fixed Sleeping Bag appearing unfolded when equipping from inventory for the first time.
  • Fixed Water Still consuming incorrect amount of leaves while sleeping.
  • Fixed being able to place Wall variants while clipping with other walls.
  • Fixed Airtank not showing empty prefix after reloading game.
  • Fixed all fish buoyancy when killed.
  • Fixed all fish highlights not matching the model's animation.
  • Fixed vital bars not showing over Spyglass FX.
  • Fixed rotate prompts showing while placing objects that cant be rotated.
  • Fixed clouds animating while the game is paused.
  • Fixed desktop username being used for multiplayer connection requests.
  • Fixed response shown to client when host refuses connection.
  • Fixed Palm Frond holding position.
  • Fixed Attention dialogue showing when no language changes have been made in the settings menu.

Changes


  • Changed multiplayer room to appear busy only after the host has initiated a boss fight, instead of when in boss zone.
  • Changed all meats to store in the same inventory stack.
  • Added unique inventory icons for cooked, smoked and spoiled meat for easier identification when scrolling through meats in a stack.
  • Improved holding position of Mysterious Box.
  • Increased Starting Crate slot count from 5 to 8 to match the console version.
  • Added buoyancy to Sleeping Bag.
  • Added buoyancy to Starting Crate.
  • Changed vehicle operating prompts to be more descriptive when another player is already operating.
  • Changed raft bases to allow rotating 180 degrees while snapped.
  • Changed Consumables crafting sub-menu icon to match console.
  • Changed Enter Code dialog to not paste clipboard contents.
  • Changed pinned crafting recipe to show available and required material count.


[ 2023-09-20 11:02:17 CET ] [ Original post ]



Stranded Deep
Beam Team Games
  • Developer

  • Beam Team Pty Ltd
  • Publisher

  • 2015-01-23
  • Release

  • Indie Singleplayer EA
  • Tags

  • Game News Posts 83  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (40746 reviews)


  • Review Score

  • http://www.beamteamgames.com/stranded-deep
  • Website

  • https://store.steampowered.com/app/313120 
  • Steam Store

  • The Game includes VR Support



    Stranded Deep Depot 64 bit Linux [1.05 G]

  • Public Linux depots

  • Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play.

    Scavenge. Discover. Survive.
    ---

    • Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!

      No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.

      * Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger.
    • Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
    • Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
    • Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
    • Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
    • Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
    • Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.

    The things we want and things we know you want!

    • Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
    • Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
    • Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
    • More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
    • An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
    • Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
    • Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
    • Occulus Rift Support
    • Controller Support
    • Much more! - See our website for more details, http://www.beamteamgames.com
    MINIMAL SETUP
    • Memory: 8 GB RAMStorage: 4 GB available space
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04 LTSMemory: 8 GB RAMStorage: 4 GB available space
    • Memory: 8 GB RAMStorage: 4 GB available space
    • Storage: 4 GB available space
    GAMEBILLET

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    2.91$ (88%)
    11.95$ (20%)
    25.19$ (16%)
    17.19$ (14%)
    33.17$ (17%)
    4.12$ (17%)
    3.81$ (81%)
    6.79$ (15%)
    9.90$ (67%)
    17.19$ (14%)
    21.23$ (15%)
    2.31$ (85%)
    25.47$ (15%)
    0.50$ (90%)
    21.99$ (12%)
    8.79$ (12%)
    14.99$ (25%)
    21.24$ (15%)
    5.00$ (75%)
    16.59$ (17%)
    GAMERSGATE

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    4.0$ (80%)
    2.7$ (85%)
    3.19$ (81%)
    0.85$ (83%)
    0.53$ (92%)
    0.75$ (85%)
    1.5$ (85%)
    0.68$ (83%)
    7.0$ (65%)
    2.7$ (77%)
    6.25$ (75%)
    2.25$ (77%)
    0.53$ (92%)
    1.0$ (80%)
    5.0$ (75%)
    0.53$ (92%)
    4.0$ (80%)
    27.99$ (30%)
    0.56$ (81%)
    11.24$ (63%)
    1.13$ (92%)
    7.44$ (79%)
    11.99$ (25%)
    8.5$ (83%)
    0.75$ (92%)
    26.99$ (10%)
    3.0$ (70%)
    10.0$ (75%)
    8.99$ (40%)
    16.49$ (59%)

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