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Update 1.0.38.0
Stay Alive! Beam Team
[ 2024-01-24 02:02:11 CET ] [ Original post ]
Hi everyone,
A new stable build (1.0.38.0) is now live.
Stay Alive! Beam Team
Bug Fixes
- Fixed multiplayer desync causing Water Still servings to be out-of-sync for host and client.
- Fixed multiplayer desync causing bird flocks to not replicate on client correctly.
- Fixed multiplayer desync causing time-of-day to appear out of sync for a short moment for player B after player A sleeps.
- Fixed multiplayer desyncs caused by client construction positions being slightly different to host. This also fixes client interaction with meat at a campfire.
- Fixed multiplayer desync causing the weather to be out-of-sync when the client joins a hosts game with weather already assigned for the day and the following day is also a weather day and the 1st day of the month.
- Fixed weather not reloading state correctly between sessions resulting in long periods without rain.
- Fixed some animals not being affected by gravity when the player left their proximity.
- Fixed tool-belt and trophy combos not appearing in the quick-craft menu.
- Fixed No community content text not localized in cartographer.
- Fixed Broken Bones cause of death not showing on game-over screen.
- Fixed player colliding with raft attachments while holding a Bed.
- Fixed player able to interact with objects while using the Spyglass.
- Fixed Water Still refunding a full Coconut Flask if the water still was empty.
- Fixed Boat Motor not using fuel when traveling in reverse direction.
- Fixed Gyrocopter SFX continuing to play after it stopped operating.
- Fixed client characters head enabled in intro sequence.
- Fixed raft base crafting ghosts not snapping to water level in open ocean.
- Fixed players able to initiate the escape sequence while apart.
- Fixed carrier map displaying a mission icon in the cartographer after creating a new world.
- Fixed mission map descriptions not localized.
- Fixed drowning SFX not stopping when killed.
- Fixed day-based achievements unlocking in the intro scene.
- Fixed Call Me Ahab not unlocking in some scenarios.
- Fixed Night Snake and Giant Crab spawner display names in map editor.
- Fixed medical items partially highlighting.
- Fixed raft bases and floors not highlighting when selected.
- Fixed Potato and Rations not highlighting.
- Fixed starting crate display name.
- Fixed Fish Trap appearing deployed when loaded by custom islands.
- Fixed projectiles attached to an object being destroyed when the object was split by physics forces.
- Fixed player able to destroy farming plots while plants are growing.
- Fixed redundant prompts to clear or water showing when a farming plot is empty.
- Fixed player able to rotate Boat Motor when placing.
- Fixed male voice SFX playing for female character when waking in intro scene.
- Fixed watch UV display not updating for rainy weather.
- Fixed Spit and Fish Trap not refunding materials.
- Fixed Ultra graphics preset not changing water quality to ultra.
- Fixed Caustics graphics settings not working.
- Fixed player stats not decreasing while loading a zone.
- Fixed missing achievement icon for This Sparks Joy achievement.
- Fixed projectiles attaching to player ragdolls.
- Fixed physical skill points increasing while floating.
- Fixed Compass position when crouched.
- Fixed scenario where it could be difficult to retrieve a trapped bird from a Bird Snare.
- Fixed SFX playing in the hosts game during the multiplayer join-in-progress loading screen.
- Fixed character continuing to auto-walk after interacting.
- Fixed shark ragdolls behaving erratically after being skinned.
- Fixed localization errors.
- Fixed combination label text overflow in French.
- Fixed crafting menu category label text overflow in German.
- Fixed able to refill campfire when full.
- Fixed able to change multiplayer lobby settings after canceling dialog.
- Fixed third-person camera boom avoiding gyrocopter mast.
- Fixed player able to use inventory while operating vehicles.
- Fixed Sleeping Bag not refunding materials.
- Fixed end-game stations and VFX state after completing end game and reloading.
- Fixed multiplayer lobby menu not changing back to original region after failing to join a session by code.
- Fixed large sea creatures not dying from a melee hit while attacking the player at the same time.
- Fixed player able to skin animals while in water.
- Fixed game crashing on Alt+F4 instead of graceful exit.
- Fixed storage menus remaining open when the player is knocked out.
- Fixed players unable to interact with storage after being knocked out while storage was opened.
- Fixed player able to destroy container shelves with crates attached.
- Fixed parts of the player model appearing transparent while inside a life raft.
- Fixed no bubble particles when using Airtank.
- Fixed furniture missing damage FX.
- Fixed crosshair overlapping watch.
- Fixed Lantern not casting a shadow.
- Fixed voice SFX not playing when jumping.
- Fixed birds clipping through construction walls.
- Fixed players being able to invoke sleep at same time using different beds.
Changes
- Enabled intro scene for local co-op mode.
- Changed to allow interacting with Sails and Anchors while operating a Boat Motor or Rudder.
- Changed container shelf to show notification on damage.
- Changed Paddle to function as a crude weapon dealing 1 damage to objects.
- Changed farming plots to retain water when clearing.
- Removed World option from New Game menu.
[ 2024-01-24 02:02:11 CET ] [ Original post ]
Stranded Deep
Beam Team Games
Developer
Beam Team Pty Ltd
Publisher
2015-01-23
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(40986 reviews)
The Game includes VR Support
Public Linux Depots:
- Stranded Deep Depot 64 bit Linux [1.05 G]
Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Experience terrifying encounters both above and below an endless environment. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play.
Scavenge. Discover. Survive.
---
The things we want and things we know you want!
Scavenge. Discover. Survive.
---
- Generate an Infinite Number of Procedural Worlds - Explore Pacific islands, reefs, and bottomless ocean trenches filled with detailed biomes!
No two worlds are the same - You can generate a completely new and randomized world at any time. You can also mix your own maps created with the map editor in with the procedurally created maps in the world for a more customized experience. If you feel like sharing, you can even share your world seed with other players.
* Please note, currently the generated world size is limited to 6.25km2 but the final world size will be much larger. - Dynamic Weather and Day-Night Cycle - Struggle to navigate stormy seas or enjoy basking with a coconut on a sunny afternoon.
- Unique Physically-based Crafting System - Harvest resources to create equipment by combining them together in the physical world - no crafting slots!
- Unique Physically-based Building System - Settle on an island and construct a shelter or venture the seas with your own built raft.
- Detailed Survival Aspects and Interaction - Manage your vitals of hunger, thirst, blood, and health against the harshness of mother nature.
- Random Loot and Collectables - Search sunken shipwrecks and islands for interesting and rare equipment.
- Hunting and fishing - Spear small animals in the shallows or risk the depths with a spear gun in search of larger meals. Starve an island of resources or maintain and manage its growth.
The things we want and things we know you want!
- Dealing with bugs -A lot of effort has been put into making sure your Stranded Deep experience is as bug free as possible, however the game is in an Early Access stage of development, so there will be bugs. We will be doing our best to squish them.
- Performance - Optimizing performance is an important ongoing process that will continue through the Early Access period.
- Island and Terrain Variety - Creating more unique biomes and biome parameters for different procedural generations.
- More Wildlife - Incorporating more fish and shark species and more interesting island wildlife like birds, snakes and lizards.
- An End-game Scenario - Making it possible to complete a series of optional tasks and progress through the world in an attempt to be rescued.
- Co-operative Gameplay - Where you can band together as a team of misfits and ration your supplies or eliminate each other one by one.
- Improved User Interface - All of the in-game UI is temporary and will be replaced with a more fitting theme.
- Occulus Rift Support
- Controller Support
- Much more! - See our website for more details, http://www.beamteamgames.com
MINIMAL SETUP
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- OS: Ubuntu 18.04 LTSMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
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