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The Entropy Update (Blog #1)
First off, we finally have support for controllers in every part of the game. Button prompts are even customized to your type of controller! Xbox and PS4 buttons are both represented!
All of the enemies now evolve based on how far along you've progressed! Their design will get more intimidating and complex over time, making for 24 distinct enemy forms!
Enemy AI behaviors are also improved and specialized for each enemy class! Some will now try to keep a certain distance away from you, for instance. This makes dealing with a ton of different enemy types at once very challenging!
We've added a cool bar visualization to your HUD that's affected by the music that's playing. Coupled with the chill new tunes from our new guest composers and a remastered original soundtrack, this adds some serious flavor to the music!
Relive some classic arcade memories with a new visual aesthetic that embodies everything retro! You might be fooled into thinking you're playing on a real arcade machine! If you prefer the previous aesthetic, you can always switch back!
You can now imbue your bullets with 3 different effects: Spark, Poison, or Freeze! Spark deals extra damage and momentarily slows enemies, poison... well... poisons enemies, and freeze will lock them in place for a moment! To go along with this, we've added an entirely new underground segment to the upgrade tree that allows you to individually upgrade each status! You can switch between any ailments you own at any time while you're playing.
Get ready to add tower defense into the mix! You can now build turrets on the map's rocks and upgrade them as well!
Our talented optimization coder has improved performance to an insane degree. The game can now handle far more objects on screen without any hiccups. More details on the in-depth workings of this will probably come soon, but the bottom line is that the game runs so much smoother! Check out this demo of an insane number of objects on screen!
Thank you all for being patient with us as we finish this up! We can't wait till it's out! -The Artii Games Team
[ 2018-09-28 18:38:30 CET ] [ Original post ]
Hey all! We're still hard at work on the newest update to the game, and we finally have some pictures to share! We still have a while before it's all done, but the finished product will add a GIGANTIC amount of content.
Full Controller Support
First off, we finally have support for controllers in every part of the game. Button prompts are even customized to your type of controller! Xbox and PS4 buttons are both represented!
New Enemy Designs
All of the enemies now evolve based on how far along you've progressed! Their design will get more intimidating and complex over time, making for 24 distinct enemy forms!
New Enemy AI
Enemy AI behaviors are also improved and specialized for each enemy class! Some will now try to keep a certain distance away from you, for instance. This makes dealing with a ton of different enemy types at once very challenging!
Music Visualizer
We've added a cool bar visualization to your HUD that's affected by the music that's playing. Coupled with the chill new tunes from our new guest composers and a remastered original soundtrack, this adds some serious flavor to the music!
Old School CRT Display
Relive some classic arcade memories with a new visual aesthetic that embodies everything retro! You might be fooled into thinking you're playing on a real arcade machine! If you prefer the previous aesthetic, you can always switch back!
Status Ailments
You can now imbue your bullets with 3 different effects: Spark, Poison, or Freeze! Spark deals extra damage and momentarily slows enemies, poison... well... poisons enemies, and freeze will lock them in place for a moment! To go along with this, we've added an entirely new underground segment to the upgrade tree that allows you to individually upgrade each status! You can switch between any ailments you own at any time while you're playing.
Turrets
Get ready to add tower defense into the mix! You can now build turrets on the map's rocks and upgrade them as well!
Absolutely gigantic performance boosts
Our talented optimization coder has improved performance to an insane degree. The game can now handle far more objects on screen without any hiccups. More details on the in-depth workings of this will probably come soon, but the bottom line is that the game runs so much smoother! Check out this demo of an insane number of objects on screen!
Thank you all for being patient with us as we finish this up! We can't wait till it's out! -The Artii Games Team
[ 2018-09-28 18:38:30 CET ] [ Original post ]
AstroViking
Artii Games LLC
Developer
Artii Games LLC
Publisher
2018-08-10
Release
Game News Posts:
18
🎹🖱️Keyboard + Mouse
Positive
(24 reviews)
The Game includes VR Support
Public Linux Depots:
- AstroViking Linux Depot [185.7 M]
AstroViking is a wave-based survival game with arcade shoot em' up elements!
Play as a superpowered viking warrior and fend off hordes of aliens in an endless battle!
With a massive selection of upgrades, forge your own ultimate warrior!
Mix and match from a skill tree of over 60 nodes to evolve into an overpowered god as you outlast the horde! Amplify your plasma shots with piercing bullets, multi-shot, super speed, damage boosts, and more. Customize your dash attacks and vortex lure to become a melee fighter, a trapper, a hybrid attacker, or something new!
Classic arcade action meets horde survival!
Stay on your toes with fast-paced shoot em' up action, built to capture the hyper-addictive gameplay of 90's arcade machines. Combined with Zombie horde mode inspirations, AstroViking is a fresh twist on the classics!
Compete online against the world in a global test of survival!
Earn divisional rankings and badges for your best records as you climb the leaderboard! Players are globally ranked for every wave they survive. Outlast the competition and beat down your rivals!
MINIMAL SETUP
- OS: tested on "Manjaro"
- Processor: Intel Celeron CPU N2840Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD GraphicsNetwork: Broadband Internet connection
- Storage: 200 MB available spaceAdditional Notes: Internet is required in the game's initial setup. but afterwards. internet is no longer required.
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