Catch them all! Capture and tame monsters!
Your new companions will support you and will evolve to become stronger! Each captured creature keeps its unique features, evolving as it gains experience fighting by your side.

Suffixes, characteristics and runes
- Use runes to enchant your equipment with various stats and effects!
- Weapons and armor share 7 levels of rarity! Higher rarity always coming with stronger, and more unique effects and characteristics!
- Monsters also happen to have rarity levels, rarer monsters being much more powerful and dangerous than their common counterparts, with unique abilities and reinforced stats.
Craft your own magic spells!
From controlling the arc and pattern of your fireballs to simply enhancing your jumping abilities, craft a plethora of magical effects to fit your desires.
Agriculture and Cooking
Eat well to get stronger has never been a more truthful quote than in Planet Centauri. Eating various types of food will cause your character to grow stronger and develop his abilities.

Build a village and assign roles and jobs to its inhabitants
Save the native Chlorinians, build and fortify their villages. Befriend them and grant them jobs as hunters, tailors, guards, wizards, researchers and much more!

Programmable robots
Thanks to the LUA script, you can easily program custom AIs and behaviors for your robots and villagers! Imagination is your only limit! Mining, hunting, defense, exploration, whatever you want!
Create without limits with our unique network system!
Planet Centauri's network system allows you to design various electronic systems, from humble automated house lighting to frantic death lasers! This is achieved through a large number of electric and electronic components, including : - generators, power wires, resistors, capacitors - noise, serrated, square and sinusoidal signal generators - up to 16 bit information signal, with a large variety of mathematical and binary operators!

You can find more detailed information on our network systems following this link :
http://s14.postimg.org/fqhfczo01/Electrical_Networks.gif
And more!
- Dimensions
- Bosses
- Mac port
- Multiplayer
- Themed dungeons
- Mystery Biomes
- Biomes : oceans
- Fluid dynamics
- Technological weapons and armors
- Quests & Events
- Vehicles & Mechs
- Modding compatibility
- Grapple hook / ninja rope
- God Saucer (minigames area)
- Tower of 100 challenges
- Pipes
- Achievements / Game encyclopedia
- Thunder
- Fire (buildings can catch on fire etc)
- Temperature
- Gas dynamics
- Space exploration & combat
- Exoplanets
- ??
== Project Start ==
Tilemapping
Building
Onidev engine rework
Physics engine v1 (blocks only, no slopes)
Lighting engine v1 (cpu intensive)
Player sprite layer rendering (armor etc)
Monsters, combat and basic AI
Rain
Prototype : Wiring
Prototype : Programmable robots
Prototype : Grapple hook / ninja rope
Physics engine v2 (handles slope blocks)
Prototype : Colorblind filters
Prototype : Hoverboard / Vehicles
Prototype : Sea rendering
Prototype : Technology (firearms, grenades..)
Night & Day cycle
Prototype : Agriculture
Prototype : Custom magic
Prototype : Monster taming
Onidev engine rework + Centauri engine rework
Monster buffs & suffixes
Food and stats
Skills and experience
Lighting engine v2
== Prototype/Already done ==
Terrain procedural generation
Plains, Desert, Mountain, Underground biomes
Dual Action bar (0.1.2)
Dungeons procedural generation (0.1.4)
Custom magic
Agriculture
Boomerang
Attacks raycasting
Weapons upgrades and levels (0.2.0)
Monster taming, pet level up (0.2.0)
Improved save file compression (0.2.2)
Title screen (0.2.2)
Forest and Hell biomes (0.2.2)
Steam version (0.2.2)
Bow and Shield (0.2.3)
Custom Key Binding (0.2.3)
Dynamic UI (0.2.4)
Chests rework (0.2.4)
FarmBreeding (0.2.4)
Reworked physics for spheres (0.2.4)
Slope blocks placing (0.2.4)
Villages and NPCs (0.3.0)
Monster metamorphosis (0.3.1)
Linux port (0.3.1)
Runes (0.3.3)
Rare monsters (0.3.3)
Unique weapons loot (0.3.4)
Custom magic creation v2 (0.3.5)
Multiple maps and players (0.3.6)
2 Bosses (0.4.0)
Parallel dimensions engine (0.4.0)
Quests (+/-) (0.5.0)
== Todo ==
Multiplayer (0.6.0)
Events
God Saucer (minigames area)
Family system
Themed dungeons
Biomes : post-hell
Biomes : sky
Technology
Vehicles & Mechs
Grapple hook / ninja rope
Modding compatibility
Tower of 100 challenges
Themed parallel dimensions
Fluid dynamics
Biomes : oceans
Fishing
Programmable robots
Wiring
Pipes
Thunder
Fire (buildings can catch on fire etc)
Achievements / Game encyclopedia / Compendium
Temperature
Gas dynamics
Dynamic buildings (build your ship)
Battleship
Space exploration & combat
Exoplanets
Minimum Setup
- OS: Ubuntu 12 +
- Processor: DualCore 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Card with 256MB and support Shader Model 1.3
- Storage: 250 MB available space
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