





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Patch 0.6.9 - Major updates in the game engine - new save format, chunking and dimensions - In solo, the "Escape" key now allows you to pause the game - Russian translation updated (thanks to Var) - Multiplayer is more stable (random crashs should be fixed, post in the forum if you have any crash) Fix - Multiplayer: if a monster despawn outside the view you can hear it's cry - Multiplayer: the special craft tables (like the crusher) are not sync - Multiplayer: the regen table is not sync - Multiplayer: no healt bar on other players - Multiplayer: if the server character die, it can crash the game - Multiplayer: client deconnection is not transmited to other clients - Multiplayer: if the join connection failed you can't return to titlescreen - Multiplayer: ip and server are not saved (you need to re-enter them each time) - Multiplayer: Players connected to a server can be disconnected if the player who host the server die - Dragon crash should be fixed (post in the forum if you have any crash) - Adaptative zoom if resolution is too small - Eagle can be knocked very far if hitted on the ground (on idle) - If zoom is non integral, character can be invisible on the character creation menu - Door state is not saved - Some fixes on the shiba pet - Some fixes on monsters (allows to use the spin attack effectively) - Quick move on chests is not taken into account by quests - Removed star on some edibles (if it dont gives a permanent bonus) - Chock bar can be confused with life bar - Dash can be "blocked" by dungeon speedwalls It is still not possible to use the dimension in multiplayer for now but next week we will have solved the problem Have a good week-end!
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