Changelog v0.8.3 Fix: - Monsters don't despawn, causing lags - Monsters can spawn on another biome - Visuals bugs on sky stars - Harvesting: Somes seeds are invisible - If the player open 2 UI, keep the 2nd and close the 1st, it causes a crash of the game. - If the player cross a dimensional portal while we are on a mount, this teleports the player outside the game map - Bug when writing custom spell name (opens menus etc related to keys) - Guns problem that allowed to recharge cumulatively a weapon by switching guns during the reload - Some arrows of the dungeon are destroyed directly Fix Multi: - Crash of the server if client leaves while it is in another zone at the moment where are monsters. - Client: If invokes a pet but the pet has no room for spawn, then the pet not spawn + impossibility to invokes a new pet - Client: If the player invokes a pet and turns into a monster, he can then throw another pet and can no longer recall the first pet - Client: if the customer places a pickaxe, and the server has his mouse over a block, the block will be digging but only server-side. [Verify that well resolved] - Cow & Spells (lightning, rock slide, healing) in multi were totally desyncronized - When joining a map with pets, the client can kill the pet - Bug if join a map when a player is transformed into a monster
[ 2017-12-14 18:28:26 CET ] [ Original post ]
- Planet Centauri Linux64 [5.16 M]
Catch them all! Capture and tame monsters!
Your new companions will support you and will evolve to become stronger! Each captured creature keeps its unique features, evolving as it gains experience fighting by your side.
Suffixes, characteristics and runes
- Use runes to enchant your equipment with various stats and effects!
- Weapons and armor share 7 levels of rarity! Higher rarity always coming with stronger, and more unique effects and characteristics!
- Monsters also happen to have rarity levels, rarer monsters being much more powerful and dangerous than their common counterparts, with unique abilities and reinforced stats.
Craft your own magic spells!
From controlling the arc and pattern of your fireballs to simply enhancing your jumping abilities, craft a plethora of magical effects to fit your desires.
Agriculture and Cooking
Eat well to get stronger has never been a more truthful quote than in Planet Centauri. Eating various types of food will cause your character to grow stronger and develop his abilities.
Build a village and assign roles and jobs to its inhabitants
Save the native Chlorinians, build and fortify their villages. Befriend them and grant them jobs as hunters, tailors, guards, wizards, researchers and much more!
Programmable robots
Thanks to the LUA script, you can easily program custom AIs and behaviors for your robots and villagers! Imagination is your only limit! Mining, hunting, defense, exploration, whatever you want!
Create without limits with our unique network system!
Planet Centauri's network system allows you to design various electronic systems, from humble automated house lighting to frantic death lasers! This is achieved through a large number of electric and electronic components, including : - generators, power wires, resistors, capacitors - noise, serrated, square and sinusoidal signal generators - up to 16 bit information signal, with a large variety of mathematical and binary operators!
You can find more detailed information on our network systems following this link :
http://s14.postimg.org/fqhfczo01/Electrical_Networks.gif
And more!
- Dimensions
- Bosses
- Mac port
- Multiplayer
- Themed dungeons
- Mystery Biomes
- Biomes : oceans
- Fluid dynamics
- Technological weapons and armors
- Quests & Events
- Vehicles & Mechs
- Modding compatibility
- Grapple hook / ninja rope
- God Saucer (minigames area)
- Tower of 100 challenges
- Pipes
- Achievements / Game encyclopedia
- Thunder
- Fire (buildings can catch on fire etc)
- Temperature
- Gas dynamics
- Space exploration & combat
- Exoplanets
- ??
- OS: Ubuntu 12 +
- Processor: DualCore 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Card with 256MB and support Shader Model 1.3
- Storage: 250 MB available space
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