TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Planet Centauri 

 

Developer

 Permadeath 

 

Publisher

 Permadeath 

 

Tags

 Action 

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

 Early Access 

Release

 2016-06-03 

 

Steam

 12,59€ 10,79£ 13,49$ / 10 % 

 

News

 141 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 24 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/385380 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 24  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 24 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Planet Centauri Linux64 [5.16 M] 




LINUX STREAMERS (0)




8 News grenades, new soul containers, new magitech gates, new shield mechanics!

Hello!

New patch with news Grenades, new souls containers (bigger capacity), new magitech gates and the new shield mechanics! (you will now have a gauge linked to the shield, when you use it, it will cancel 90% of the damages if you have enough gauge left for that).
Many optimizations make the game run better on some computers when the world contains many elements (monsters, magitech etc)



Adds:
- reworked rendering engine to fix all transparency problems on the entity layer
- shield jauge that absorb damages
- lua added for grenades/throwable items
- 8 new grenades
- old grenades explode on contact with the enemy
- graphs for debug/performances analysis (F3 > graphs > enable graphs)
- debug option to see bounding/render boxes and paths (pathfinding)
- new magitech gates: pixel line, full adder, modulo, div and a new memory block type
- 6 new soul containers
- ability to change the color of a soul container by coloring the backwall at the top left
- reworked magitech crafts (uses less resources)

Optimizations:
- updated compiler (only windows) to generate a faster binary
- wisp/repty/devourer lua code optimized (divided update time by 3)
- hide offscreen monsters
- optimized the loading time of worlds with a lot of decorations and especially magitech
- greatly optimized magitech pipes
- greatly optimized rendering of objects (factorized render states)
- a lot of other optimizations overall, the game should run much faster

Fix:
- pathfinding issue
- error if click on 'new' button on magic preview
- magitech debug infos removed on tooltips
- random crash when using balls
- incubator can crash if you keep the UI open and go far away
- tooltips are still visible when we hide the UI (F5)
- magic creation quest dialog

News grenades!










Souls containers that have bigger capacity and you have the possibility to change the color!


And this is our last youtube video "how to pixel art" that will show you how we animated the future new fall/get up zombie animation!
[previewyoutube=j0Y-FSqGaxo;full][/previewyoutube]

Do not forget to join our discord!


Thank you and have a nice week!


[ 2021-05-13 19:35:39 CET ] [ Original post ]