Hello!
New patch with news Grenades, new souls containers (bigger capacity), new magitech gates and the new shield mechanics! (you will now have a gauge linked to the shield, when you use it, it will cancel 90% of the damages if you have enough gauge left for that).
Many optimizations make the game run better on some computers when the world contains many elements (monsters, magitech etc)
Adds:
- reworked rendering engine to fix all transparency problems on the entity layer
- shield jauge that absorb damages
- lua added for grenades/throwable items
- 8 new grenades
- old grenades explode on contact with the enemy
- graphs for debug/performances analysis (F3 > graphs > enable graphs)
- debug option to see bounding/render boxes and paths (pathfinding)
- new magitech gates: pixel line, full adder, modulo, div and a new memory block type
- 6 new soul containers
- ability to change the color of a soul container by coloring the backwall at the top left
- reworked magitech crafts (uses less resources)
Optimizations:
- updated compiler (only windows) to generate a faster binary
- wisp/repty/devourer lua code optimized (divided update time by 3)
- hide offscreen monsters
- optimized the loading time of worlds with a lot of decorations and especially magitech
- greatly optimized magitech pipes
- greatly optimized rendering of objects (factorized render states)
- a lot of other optimizations overall, the game should run much faster
Fix:
- pathfinding issue
- error if click on 'new' button on magic preview
- magitech debug infos removed on tooltips
- random crash when using balls
- incubator can crash if you keep the UI open and go far away
- tooltips are still visible when we hide the UI (F5)
- magic creation quest dialog
News grenades!
Souls containers that have bigger capacity and you have the possibility to change the color!
And this is our last youtube video "how to pixel art" that will show you how we animated the future new fall/get up zombie animation!
[previewyoutube=j0Y-FSqGaxo;full][/previewyoutube]
Do not forget to join our discord!
Thank you and have a nice week!
[ 2021-05-13 17:35:39 CET ] [ Original post ]
- Planet Centauri Linux64 [5.16 M]
Catch them all! Capture and tame monsters!
Your new companions will support you and will evolve to become stronger! Each captured creature keeps its unique features, evolving as it gains experience fighting by your side.
Suffixes, characteristics and runes
- Use runes to enchant your equipment with various stats and effects!
- Weapons and armor share 7 levels of rarity! Higher rarity always coming with stronger, and more unique effects and characteristics!
- Monsters also happen to have rarity levels, rarer monsters being much more powerful and dangerous than their common counterparts, with unique abilities and reinforced stats.
Craft your own magic spells!
From controlling the arc and pattern of your fireballs to simply enhancing your jumping abilities, craft a plethora of magical effects to fit your desires.
Agriculture and Cooking
Eat well to get stronger has never been a more truthful quote than in Planet Centauri. Eating various types of food will cause your character to grow stronger and develop his abilities.
Build a village and assign roles and jobs to its inhabitants
Save the native Chlorinians, build and fortify their villages. Befriend them and grant them jobs as hunters, tailors, guards, wizards, researchers and much more!
Programmable robots
Thanks to the LUA script, you can easily program custom AIs and behaviors for your robots and villagers! Imagination is your only limit! Mining, hunting, defense, exploration, whatever you want!
Create without limits with our unique network system!
Planet Centauri's network system allows you to design various electronic systems, from humble automated house lighting to frantic death lasers! This is achieved through a large number of electric and electronic components, including : - generators, power wires, resistors, capacitors - noise, serrated, square and sinusoidal signal generators - up to 16 bit information signal, with a large variety of mathematical and binary operators!
You can find more detailed information on our network systems following this link :
http://s14.postimg.org/fqhfczo01/Electrical_Networks.gif
And more!
- Dimensions
- Bosses
- Mac port
- Multiplayer
- Themed dungeons
- Mystery Biomes
- Biomes : oceans
- Fluid dynamics
- Technological weapons and armors
- Quests & Events
- Vehicles & Mechs
- Modding compatibility
- Grapple hook / ninja rope
- God Saucer (minigames area)
- Tower of 100 challenges
- Pipes
- Achievements / Game encyclopedia
- Thunder
- Fire (buildings can catch on fire etc)
- Temperature
- Gas dynamics
- Space exploration & combat
- Exoplanets
- ??
- OS: Ubuntu 12 +
- Processor: DualCore 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Card with 256MB and support Shader Model 1.3
- Storage: 250 MB available space
[ 6089 ]
[ 3241 ]