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Fork In The Road v0.861
[ 2025-01-15 07:35:03 CET ] [ Original post ]
- Clive'n'Wrench
- added 2 new time zones to The Road Between Time with a fork in the road to the end of Track To The Future, giving a much better ending to each lap. Drive left for Gold Boostpads, or drive right for some extra Powerup Jars, you choose what's best for your lap!
- fixed a crack in the slot car road
- removed collider from the small VHS tape at the start of The Road Between Time section
- Nitromeland
- added ability for fired weapons to also travel through portal doors to the other side, rather than them being lost to the transporter (also applies to other tracks with portals)
- fixed kart sometimes spinning in the air briefly when exiting a portal if you entered the portal on an unconventional angle
- Super Indie Beach
- fixed splitscreen CPU karts being stuck in the air glitch
- added an extra path for the CPU karts to take at Seagull's Snak Shak
- added more arrow signs for oft missed bends and 100cc Gold Shroom
- added higher invisible walls to mudpit area as some players found themselves accidentally jumping the red fence
- Snowdriftland
- added a ramp to the front of the lava pool in the lava tube area, but it's still better to ride the wall!
- added up arrow texture to the iceberg ramps at the end of the lap
- RunbowRoad
- added an instructional hint at the start to help get the ball rolling for those unfamiliar with the Runbow mechanic. "Watch the sky, dodge the traps!"
- Canabalt64
- fixed dirt particle system being sandy coloured
- Other fixes
- fixed mode7 Super tracks camera being too close to kart when it spins around you at race end
- fixed Podium scene information pages being changeable with Left and Right before the information page had even came on-screen
- fixed L2 and R2 still being WeaponUse and HopDrift after setting them to be something else (like Accelerate and Brake), by adding HopDrift2 and WeaponUse2 actions
- Steam Deck
- fixed unconnected keyboard pushing the joypad controls of the Steam Deck to P2
- Beeta Blocka weapon
- added an animation of the beetroot being dropped
- added drop sound, and a hum sound to the shield
[ 2025-01-15 07:35:03 CET ] [ Original post ]
Super Indie Karts
One Legged Seagull
Developer
One Legged Seagull
Publisher
2015-05-06
Release
Game News Posts:
46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(405 reviews)
The Game includes VR Support
Public Linux Depots:
- Super Indie Karts Linux Depot [914.63 M]
- [1.35 G]
Super Indie Karts is a classic retro '90s style karting game with a collection of Indiegame themed race tracks in both the 16-bit Super style and the 64-bit low poly Ultra style. With Time Trials, Grand Prix, Splitscreen GP, Quick Race, and Battle Modes there's plenty of ways to tackle the tracks!
The game was KickStarted late in 2014 and is aimed for completion in 2018/19. You don't have to wait until completion though as you can join in now with Early Access and the Super Indie Karts BETA builds! The BETA currently boasts over 30 characters, with 32 Super tracks, and the 4 recently added Ultra tracks, to play Single Player or 2/3/4 Player Splitscreen in Grand Prix mode (and in Mirror Mode) and in Time Trials. Battle Mode is currently locked out of the game as it's undergoing a serious overhaul. More play modes, characters, and features will be added as the Early Access weeks drift on by.
With one foot firmly in the past, witness authentic '90s hardware limitations such as:
Super Style
More info on the final game:
Play as some super Indie Game characters, coming to battle it out in some super Indie Game themed tracks! It might get a little bumpy out there as there are plenty of weapons on the track to spin you out: Melon Cannons, Exploding Pangapples, Melted Gelatos, Heat Seeking Loconuts, Giant Halloween Pumpkings, and 3 different strength Chilli Boosts!
Indie Crossovers so far include: - Runbow - Freedom Planet - Teslagrad - Whispering Willows - Fist Of Awesome - Read Only Memories - Lobodestroyo - Canabalt - Duck Game - So Many Me - Toto Temple Deluxe - Aegis Defenders - Adventures Of Pip - Shutshimi - Gentlemen Ricochet - A.R.E.S. - Holobunnies - Clive'N'Wrench - Cross Code - PowerDrive2000 - Guacamelee! - and many more to come! With over 40 tracks to race on, in 3 speed classes, plus mirror mode, there'll also be plenty of achievements and unlocks to keep you drifting and burning pixel rubber 'till the pixelated billboard sun goes down!
Ultra Update Trailer Music:
Drive by Alex featuring cdk & Darryl J - http://ccmixter.org/files/AlexBeroza/43098
CC Attribution (3.0) - https://creativecommons.org/licenses/by/3.0/
The game was KickStarted late in 2014 and is aimed for completion in 2018/19. You don't have to wait until completion though as you can join in now with Early Access and the Super Indie Karts BETA builds! The BETA currently boasts over 30 characters, with 32 Super tracks, and the 4 recently added Ultra tracks, to play Single Player or 2/3/4 Player Splitscreen in Grand Prix mode (and in Mirror Mode) and in Time Trials. Battle Mode is currently locked out of the game as it's undergoing a serious overhaul. More play modes, characters, and features will be added as the Early Access weeks drift on by.
With one foot firmly in the past, witness authentic '90s hardware limitations such as:
Super Style
- shockingly bad draw distance!
- fast, incredibly small, almost claustrophobic, tracks!
- trees and obstacles that pop up 5 yards in front of you!
- increased draw distance and track area size!
- large open antigrav racetracks that corkscrew and loop-de-loop into the skies!
- more cranked up than a joypad with a double wedgie!
- World leading watermelon physics engine! (featuring Blast Processing!)
- 1992 style screen curvature and motion blur! (optional)
- Indie Game crossovers you know and love, and some you don't yet know you love!
More info on the final game:
Play as some super Indie Game characters, coming to battle it out in some super Indie Game themed tracks! It might get a little bumpy out there as there are plenty of weapons on the track to spin you out: Melon Cannons, Exploding Pangapples, Melted Gelatos, Heat Seeking Loconuts, Giant Halloween Pumpkings, and 3 different strength Chilli Boosts!
Indie Crossovers so far include: - Runbow - Freedom Planet - Teslagrad - Whispering Willows - Fist Of Awesome - Read Only Memories - Lobodestroyo - Canabalt - Duck Game - So Many Me - Toto Temple Deluxe - Aegis Defenders - Adventures Of Pip - Shutshimi - Gentlemen Ricochet - A.R.E.S. - Holobunnies - Clive'N'Wrench - Cross Code - PowerDrive2000 - Guacamelee! - and many more to come! With over 40 tracks to race on, in 3 speed classes, plus mirror mode, there'll also be plenty of achievements and unlocks to keep you drifting and burning pixel rubber 'till the pixelated billboard sun goes down!
Ultra Update Trailer Music:
Drive by Alex featuring cdk & Darryl J - http://ccmixter.org/files/AlexBeroza/43098
CC Attribution (3.0) - https://creativecommons.org/licenses/by/3.0/
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: 2.5 GHz i5 dual coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Mid-range 1GB Graphics Card. Nvidia Geforce GT430 or equivalent
- Storage: 2 GB available space
- OS: Ubuntu 16.04 or later
- Processor: 3 GHz i7 quad coreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: High-end 4GB Graphics Card recommended
- Storage: 2 GB available space
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