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Updates, updates, and.. more updates?
[ 2018-10-12 16:49:14 CET ] [ Original post ]
So I know I've been slacking off on writing these, but they definitely should become more regular as I realize the importance of them. Today we have quite a bit of things to share! New features:
- Map expansion: map grew 1.8 times larger. (Hoping to grow it 6.25x larger very soon)
- Seamless worlds! No longer do you need to use a portal to travel from one area to another, seamless worlds has your back! The world is one giant connected beautiful land!
- Added attack button for destroying units like bridges that can also be walked on. Default action towards bridges is movement.
- Added location panel for jumping to locations and different realms in the game. As well as the ability to save locations.
- Automatic castle location entry for new players in their location panel.
- TRADING! Trading has been added to the game and can be accessed via the emissary.
- Towers (and other units with the ability to auto target enemies) now attack the closest unit!
- Units and buildings now have an upkeep cost of 5% of the purchase cost. If unable to be paid, unit decays by 5% of max health.
- Fixed units having to be reselected after one dies.
- Mines no longer move way underground when destroyed.
- Damage numbers now add up, rather than appear on top of each other making them unreadable.
- Unit list in menu is now more accurate (Updates hourly)
- Random areas of the map not loading has now been fixed
- Mines no longer sometimes take up to 24 hours to begin producing.
- Units no longer get stuck at the left bottom corner of castles.
- Minimap location is now properly centered.
[ 2018-10-12 16:49:14 CET ] [ Original post ]
Kingdoms Of Marazia
Fire Dragon Studios
Developer
Fire Dragon Studios
Publisher
2018-08-06
Release
Game News Posts:
11
🎹🖱️Keyboard + Mouse
Mixed
(32 reviews)
The Game includes VR Support
Oculus: 1
Public Linux Depots:
- Kingdoms Of Marazia Linux64 [188.5 M]
Build up your army in the safety of your own castle.
Your private realm is your refuge, where a wealth of resources and open land await you. Construct a town hall and barracks to begin creating your villagers. Woodcutters, farmers, and miners will be essential in helping you gather enough wood, iron, and food to support your army. Here's a tip: set your woodcutters to auto-cut mode to have them cut down trees without your guidance for a while, letting you focus on more important things... Like building up your military units.
Swordsmen and archers are the backbone of your army. With the barracks, create swordsmen for melee and archers for ranged damage. Builders are able to construct archery towers, which will defend your base even while you're offline, making them a vital part of any well-built base.
Then venture out into the world to challenge other players and defend your base.
Your little corner of the world is just the beginning. Once you take your units out of your castle and into the lands beyond, it's time to expand further, protect your castle from invaders, and start conquering lands of your own.
Choose to work together...
Resources are limited, and having powerful allies is one way to ensure the safety of your base and gain access to more resources for you and your friends. In-game chat lets players collaborate and strategize in real time, allowing for intense multiplayer battles. The strongest alliances will find themselves at an advantage when it comes to claiming mine entrances, keeping weaker players away from underground tunnels and the rich iron stores found inside.
Or destroy everyone in your path.
Not a team player? Lay waste to other players' bases with your superior military might. Destroy their castles to force them to start again, letting you claim more land for yourself. Portals connect multiple maps within the game, letting you expand your territory even further, leaving destruction in your wake.
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Core i5-7200U
- Graphics: Intel HD Graphics 620Network: Broadband Internet connection
- Storage: 200 MB available space
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