TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Alchemic Cutie 

 

Developer

 Vakman 

 

Publisher

 Vakman 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

Release

 2021-11-11 

 

Steam

 € £ $ / % 

 

News

 36 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 1 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/913720 

 
Public Linux depots

 Alchemic Cutie Linux [453.92 M] 




LINUX STREAMERS (0)




Development Log #18 Looking Back Into Early Development

This blog post was originally posted on alchemiccutie.com

Hey there Cutie Club! Today we are taking a look into the past of Alchemic Cutie, many things have changed since development started a couple years back. We will look at the changes in the world, the color palet and some of the facelifts that Wimba Island has received through the years.

World Art
The world is one of the most obvious changes, since it affects everything, from the simplest of farmlands to the most intricate of forests. Its really easy to see how simply changing the colours gave a really different atmosphere to the Island, it went from a desaturated place, to a colourful and charming one.

Another big change to the world was the cleaning of the ground textures, making for a much cleaner and less distracting feeling when exploring the island.



World art from alpha



Current world art

Changes to world structures
Along with the colour changes, most of Wimba Islands structures received a revision, making them more suitable to the simple atmosphere of the island. Some of these structures are: buildings, trees, grass, fences and more. Some of these changes were made not only to suit the environment, but also to help with future modding options, allowing the community to create better and more suitable structures.

On the other hand, the overhaul given to the trees gives the player a better understanding of the surroundings, clearly stating where they can go and where they cannot.



Farmhouse from the Alpha.



Current farmhouse.



Alpha version forest.



Current forest, much denser, cleaner and defined.

Cliff Overhaul
While it might seem like a minor improvement, overhauling how the cliffsides are made gives a ton of options and flexibility to make multiple different shapes. At the same time, it reduces the amount of tiles used for every face of a cliff, which frees up spaces on the tileset for other environment tiles.



Alpha version cliff.



Current version.

Hear it from @vakerics, the artist himself
Sebastien made a video talking much more in depth about the changes mentioned above, make sure to take a look, specially if you plan making something like this on your own, since he gives some insight and reasoning behind them.

[previewyoutube=ZPm_0p2Kd5A;full][/previewyoutube]

Whats next?
The team continues to work hard with the quests, turns out there are more of them than what we thought!


[ 2020-10-22 12:01:34 CET ] [ Original post ]