





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Today we would like to make an important announcement.
First of all, thanks to all who remain with us, write us feedback and suggestions of improvement, we really appreciate it. Haters, thank you too.
Our long absence was due to the fact that there was a lot of contract work and, in general, was not the easiest time for us.
The good news for all of us is that now we are doing all the new projects on UE4. We spent a lot of time for learning, migrating our art into UE4, analyzing features and possibilities. Unity3D engine will remain in the past forever.
In this regard, Jet Racing Extreme will be! But it will be a completely new game, however with the same gameplay that you liked so much. Self-destruction will be as easy as before, and the engines will be as powerful as before, in general, everything you loved, only on a completely different level of impression.
As for this game, which was stuck in early access, it was difficult for us to make a decision. Many of you like it, many hate it, but it was unique. there is no similar game, so we decided to leave it as is and let it be Jet Racing Extreme: The First Encounter!
Conclusions were made, mistakes were taken into account, we must move forward. Early access has ended.
Also, we present our redesigned website
where you can find info about JReX, another projects and something interesting what we are currently working on:
Watch the video
Download playable demo
-------------------------------------------------------
Subscribe to news to be informed about the development process.
See you later!
Hey Racers!
There's been a lot of speculation recently as to what the future of JREX will be. First of all can I say what a pleasure it has been to moderate this small community, I've met some amazing people, including Sergey, the developer and various other people.
In regards to the future of the project, there has been some discussion on the forums and between a few select people, and in short, the project will no longer continue as it currently is. For more info, please see the thread below:
https://steamcommunity.com/app/385270/discussions/0/358415738181747745/
Thank you all for getting involved and playing Jet Racing Extreme over the last few years, but I do hope to see some of you very soon. If you have any questions, feel free to ask them. Once again, thank you for playing. See you soon!
-Ollie
JREX Community Administrator
<3
Hello racers! We've just launched our official JRE Community Discord server where you can chat with other JRE players, listen to music, suggest game ideas, talk to the team and so much more. We feel as though this server will ensure quicker communication between the team and our playerbase. Please do join below! https://discord.gg/3n4xNUp See you on there!
Hello racers! We've just launched our official JRE Community Discord server where you can chat with other JRE players, listen to music, suggest game ideas, talk to the team and so much more. We feel as though this server will ensure quicker communication between the team and our playerbase. Please do join below! https://discord.gg/3n4xNUp See you on there!
Hello all! Yes, it's that time again, when we're asking for your help in coming up with ideas. We love coming to the community for ideas, and we try to consider every single idea suggested. Here's a few ideas of things you could suggest: -New maps -Config options -Game options -Edits to current maps Please do take a moment and leave a comment with any suggestions you may have, and who knows? Your suggestion could be the next one to be put into the game. NOTE: Whilst we try and consider every suggestion, we cannot guarrantee that all of them will be implemented, due to technical restrictions etc.
Hello all! Yes, it's that time again, when we're asking for your help in coming up with ideas. We love coming to the community for ideas, and we try to consider every single idea suggested. Here's a few ideas of things you could suggest: -New maps -Config options -Game options -Edits to current maps Please do take a moment and leave a comment with any suggestions you may have, and who knows? Your suggestion could be the next one to be put into the game. NOTE: Whilst we try and consider every suggestion, we cannot guarrantee that all of them will be implemented, due to technical restrictions etc.
Hi, ultrasonic pilots!
Here is some new renders from our WIP UE4 migration.
Internals:
Copper rendered by UE4:
Subsurface (Clear Coat):
Dynamic painting system. You can paint your car as you wish, there is no prerendered color maps:
Melted edges:
Hope, you will stay with us!
---------------------------------------
P.S. Here you can buy JReX and another 13 cool racing games for only 2.49$:
https://www.bundlestars.com/en/bundle/overdrive-bundle
Hi, ultrasonic pilots!
Here is some new renders from our WIP UE4 migration.
Internals:
Copper rendered by UE4:
Subsurface (Clear Coat):
Dynamic painting system. You can paint your car as you wish, there is no prerendered color maps:
Melted edges:
Hope, you will stay with us!
---------------------------------------
P.S. Here you can buy JReX and another 13 cool racing games for only 2.49$:
https://www.bundlestars.com/en/bundle/overdrive-bundle
Hi fans! We hope you're not too bored without us there. We got a little distracted by another customer project for financial reasons. At the end of the text there is a link to the video who are interested. ------------ About JReX game. We thought long and summed up the development. Many of you liked the project, this is very encouraging, however, we came to the conclusion that the project needs rethinking. Judging by your feedback, we could get to your emotions. Someone liked the game for realism, someone for a spectacular disaster, and someone broke the keyboard trying to learn control. It's cool! We decided that we will continue, however, on another engine (Unreal Engine 4) and we will completely remake the gameplay. Why UE4? Because Unity stopped supporting 4th version and 5th version is not suitable to develop racing project(due to physics). In the latest version of UE4 Epic has made great changes to the wheel physics, allowing to make the adequate physics behavior. This was a big problem in both engines Unreal and Unity. The work will take us some time, maybe this will be a new project with a different name, but to all JReX players we guarantee free migration. By the way, it would be nice to organize the community for this topic to collect and organize your wishes. If there are interested people, please contact me directly sergey.r2d2@gmail.com we will talk about. Happy New year! Great mood and a good weekend! ---------------- Our contract project: http://www.youtube.com/watch?v=-_8yjFkCdYo
Hi fans! We hope you're not too bored without us there. We got a little distracted by another customer project for financial reasons. At the end of the text there is a link to the video who are interested. ------------ About JReX game. We thought long and summed up the development. Many of you liked the project, this is very encouraging, however, we came to the conclusion that the project needs rethinking. Judging by your feedback, we could get to your emotions. Someone liked the game for realism, someone for a spectacular disaster, and someone broke the keyboard trying to learn control. It's cool! We decided that we will continue, however, on another engine (Unreal Engine 4) and we will completely remake the gameplay. Why UE4? Because Unity stopped supporting 4th version and 5th version is not suitable to develop racing project(due to physics). In the latest version of UE4 Epic has made great changes to the wheel physics, allowing to make the adequate physics behavior. This was a big problem in both engines Unreal and Unity. The work will take us some time, maybe this will be a new project with a different name, but to all JReX players we guarantee free migration. By the way, it would be nice to organize the community for this topic to collect and organize your wishes. If there are interested people, please contact me directly sergey.r2d2@gmail.com we will talk about. Happy New year! Great mood and a good weekend! ---------------- Our contract project: http://www.youtube.com/watch?v=-_8yjFkCdYo
Hello Racers! First of all thank you very much for all your suggestions from last month's suggestion collection. We've been working carefully on a new update for the game for a while now, but it isn't finished yet, but expect to see future updates noting our progress. Anyway, I am going to be honest with you. There have been a few communication issues between myself and rest of the JREX team, as I am an outside contributor to the JREX project, and I can't talk directly to the team. Basically, I'm struggling to get hold of the devs, despite all my efforts, I haven't been able to get hold of them. Therefore development may slow down over the coming weeks, and I cannot update or get into development of the game myself, so I am left to manage the community. I hope you understand, I will continue to try and get hold of the developers and keep you posted. Thank you for the continued support. -YappaR
Hello Racers! First of all thank you very much for all your suggestions from last month's suggestion collection. We've been working carefully on a new update for the game for a while now, but it isn't finished yet, but expect to see future updates noting our progress. Anyway, I am going to be honest with you. There have been a few communication issues between myself and rest of the JREX team, as I am an outside contributor to the JREX project, and I can't talk directly to the team. Basically, I'm struggling to get hold of the devs, despite all my efforts, I haven't been able to get hold of them. Therefore development may slow down over the coming weeks, and I cannot update or get into development of the game myself, so I am left to manage the community. I hope you understand, I will continue to try and get hold of the developers and keep you posted. Thank you for the continued support. -YappaR
Recently we have been getting a lot of suggestions for things we should add to the game, and we have noted down all of them, and marked them for potential future features. But I feel like we could do with more, so if you have any suggestions on things that should be added to the game, please leave a comment on this post as to what, and we'll consider as many as we can. Stuck on ideas? Well, here's the kind of suggestions we're looking for: -New settings to add into the options menu -Map ideas -Car customisation ideas -Sound ideas -General new features I look forward to reading your suggestions! Side Note: As hard as we try to implement as many community suggested ideas as possible, we may not be able to get through every idea suggested. Also, we will not consider innapropriate, self advertising, abusive or any suggestion that does not fit ouyr game.
Recently we have been getting a lot of suggestions for things we should add to the game, and we have noted down all of them, and marked them for potential future features. But I feel like we could do with more, so if you have any suggestions on things that should be added to the game, please leave a comment on this post as to what, and we'll consider as many as we can. Stuck on ideas? Well, here's the kind of suggestions we're looking for: -New settings to add into the options menu -Map ideas -Car customisation ideas -Sound ideas -General new features I look forward to reading your suggestions! Side Note: As hard as we try to implement as many community suggested ideas as possible, we may not be able to get through every idea suggested. Also, we will not consider innapropriate, self advertising, abusive or any suggestion that does not fit our game.
In this update we worked on your requests and made some technical improvements. The most significant:
In this update we worked on your requests and made some technical improvements. The most significant:
So, what is next:
So, what is next:
So, we added new items:
So, we added new items:
Hi! Today we have published new build beta. You can test all new features, especially controls. New key mappings: C - drag chute. Press to engage, and then press again to disengage. Please note that the drag chute will be automatically disabled at speed lower than 200kmh. J - manual ejection. If you feel the death breath you can eject immediately. Also you can tune automatical ejection parameters in car tuning tab. When you activate 2A42 cannon you will enable Buggy bots game mod. To disable it just turn off cannon (dont sell, just switch off). ------------------------------------------------------------------ Android version of IRS controller is available here: http://real-dynamics.ru/files/irs/irs_beta2.apk if it doesnt work on your device try this: http://real-dynamics.ru/files/irs/irs_beta1.apk iOS version currently is under Apple review procedure. Trading cards is under Valve's review too. IRS controller has its own tutorial. Please pass it before using. You must have WiFi router in your home network to run IRS controller. Your PC and Smartphone must be in the same local area network segment. IRS will detect JReX game automatically, no setting needed. Since today the updates will be released on a regular basis. Thanks to everyone who stays with us! P.S. The demo version is not updated. P.P.S. Previous build will be available through this beta versions code "previousprevious".
Hi guys! Sorry to have kept you waiting a new build so long. Work did not stop even for a minute. After we did the buggy bots, we noticed the fundamental problems of physics that we would fix quickly. But the quick fix was failed, as you can see. The details of what we had to face is here: https://youtu.be/0g-3VoioQBM https://youtu.be/EJjuTm7bzTw Also we tried to port the game to Unreal Engine, but still no success. It has the same physics problems as Unity 5. So, now we left on Unity4 with it's stable and most realistic wheel physics ( but quite buggy ). So, what was done.
http://www.youtube.com/watch?v=L7XHup0aFLE
http://store.steampowered.com/app/388310/ Limitations:
Greetings jet racers! We've been working for two months to give you this major update. -------------------------------------------- Release notes: This is a completely new game. Almost all redesigned and rewritten. Most important changes:
Dear friends!
We present you a small roadmap about the upcoming update.
So, the screenshots first:
What was done since the last release:
Hi, community! Take a look at the redesigned Jet Monster: http://jrex.srj-studio.com/images/jetshot0.png http://jrex.srj-studio.com/images/jetshot1.png http://jrex.srj-studio.com/images/jetshot2.png (Not all skins was shown). New build is coming, few days later I'll announce the date. Now we are working on art, levels, new game modes and we are porting the game to Unity5. You will get the next level graphics, more optimized physics and controls. Inertial controller will be included in new build.
Some users posted about in-game purchases, and provided screenshots of the store. Lets look to the last one. The user has 16k barrels (look at the top right corner), two items already purchased and he tried to buy something else. Interesting what? May be "All upgrades" package? For what if he already has enough barrels for ALL upgrades? So, guys, you can buy something absolutely useless (just if you want to support us) but it is not necessary. In-app purchases is actual for free version. Just remember this and don't post inappropriate screenshots. Thanks.
Now this controller is fully supported. You can map controls as you wish. This control scheme is recommended as default:
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