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Patch 1.04 Released!
[ 2018-10-30 14:45:08 CET ] [ Original post ]
Greetings, Fellow Citizens of Iskendrun, Today, were rolling out version 1.04 of City of the Shroud! This patch contains new NPC portraits, a number of quality-of-life improvements, and overall polish. Read on for details:
Major Updates:
- New NPC Portraits: weve added several variations on existing NPC portraits to give more variety to the artwork.
- Combat Details:
- You can now press the (re-assignable!) Combat Details button during combat to display:
- A preview of your selected characters range at a highlighted potential destination
- Character shortcut numbers over your team members heads to make it easier to see both where they are and what to press to access them instantly
- Enemy indicator arrows over all (conscious) enemies to give you an immediate read on their layout
- Combat Details can be viewed in real-time or with Wait Mode activated, so you can use them for an at-a-glance overview or to thoroughly analyze the battlefield.
Minor Updates and Polish:
- The game now prompts you to choose a difficulty and game speed when starting a new game (these can both be changed later from the Options Menu).
- Machinist bombs and turrets now spawn without causing small hiccups.
- The AP cost of moving to a highlighted tile is displayed on that tile before moving.
- A controls reminder window displaying the button assignments for Wait Mode and Combat Details will appear in the bottom-left corner of the screen during the first segment of the game.
- Wait Mode can now be set to toggle by holding the button or tapping the button to turn it ON/OFF in Gameplay options.
- The Team Menu and Online VS buttons are now visible but greyed-out and inaccessible until unlocked, instead of being hidden.
- Improved flow for connecting to another player for an Online VS battle.
- Indicator arrows for controller and enemy location are now drawn on top of other geometry (no more clipping!).
- Fixed hidden tiles acting as pits in the Market Gate map in the Refugee Quarter.
- Fixed position of a building in the Old Town Steps maps that covered up part of the range indicator.
- Fixed location and portrait of an NPC who should have been a refugee in the Refugee Quarter but appeared as a regular Citizen in Old Town.
- Adjusted the level of fog in the final boss battle of Chapter One in Old Town so that it is easier to see the game map when the camera is pulled back.
- Long quest names in the Quest Tracker should no longer bleed out into the border graphic.
- Return To Game button on the pause menu no longer enters the selection sprite state when pausing even if the player is using mouse/keyboard.
- Return to City Map button at the end of battles no longer plays the click sound effect twice if using mouse/keyboard.
- LeftButton and other odd mouse binding names changed to Left Click, Right Click, and Middle Click.
- New Game confirmation prompt now properly fits all button sprite configurations.
- The warning sound effect for flashing red tiles will now fade out properly on scene transitions.
- Cleaned up some typos.
[ 2018-10-30 14:45:08 CET ] [ Original post ]
City of the Shroud
Abyssal Arts Ltd.
Developer
Abyssal Arts Ltd.
Publisher
2018-08-09
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(24 reviews)
The Game includes VR Support
Public Linux Depots:
- City of the Shroud Linux Depot [2.42 G]
Available DLCs:
- City of the Shroud® Soundtrack
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Take part in a live, player-driven story as it unfolds over four chapters. Your choices, and the choices of every player, will drive a living tale of shifting alliances as you race to uncover the truth of the magical shroud that holds Iskendrun captive.
Somewhere along the way, you made a huge mistake.
You got to the city. You bribed the customs agent to get in. You helped a poor, old haberdasher who was being robbed - the only decent thing to do, really - and then this monster from another dimension came out of nowhere.
It was already almost dead when you punched it and it fell over. You keep telling everyone that.
Except, now they’re calling you the Hero of Portals, the five most powerful people in the city are each clamoring for your allegiance, and just when you’re starting to think of leaving the city for good...
...a magical shroud descends around the city and traps everyone inside. Next thing you know, the place is devolving into civil war, there are monsters everywhere, and apparently, you’re the answer to everyone’s prayers.
Yeah, you definitely messed up somewhere.
Good luck.
Choose Your Allies Wisely
Somewhere along the way, you made a huge mistake.
You got to the city. You bribed the customs agent to get in. You helped a poor, old haberdasher who was being robbed - the only decent thing to do, really - and then this monster from another dimension came out of nowhere.
It was already almost dead when you punched it and it fell over. You keep telling everyone that.
Except, now they’re calling you the Hero of Portals, the five most powerful people in the city are each clamoring for your allegiance, and just when you’re starting to think of leaving the city for good...
...a magical shroud descends around the city and traps everyone inside. Next thing you know, the place is devolving into civil war, there are monsters everywhere, and apparently, you’re the answer to everyone’s prayers.
Yeah, you definitely messed up somewhere.
Good luck.
Features
- The story is a living episodic campaign: in each chapter, every player's actions impact how the world, changing how the story unfolds for the entire community in the next chapter
- 4 chapters: each chapter is crafted based on the cumulative influence of every player's choices and actions from the previous episodes
- Real-time, combo-based battle system: think on your feet and chain your attacks together to defeat your opponents
- Play your way: an optional “Wait Mode” pauses the action while you enter combos, and you can choose to slow down or speed up the gameplay to suit your playstyle
- Multiple difficulty options let you choose between focusing on narrative and testing your tactical prowess
- Online PVP multiplayer
- Deep combo and stat system lets you customize your team to suit your playstyle
- A distinctive world, beautifully realized in 2D and 3D
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