Making games is not hard, but its complex. You hardly ever find one big, challenging problem in the development - but you are flooded with multitude of interconnected easy ones. Lets put this into perspective with numbers: since I begun working on V: Rings of Saturn I added 187 features, fixed 226 bugs and polished up 153 issues.
Since the beginning of Early Access we had 11 public releases, both adding content and patching bugs - and a dozen more for the opt-in beta branch. Thats a new patch every second day on the average.
Where will we go from here? My internal roadmap is similarly detailed - I have 217 issues pending right now, and while they are an excellent help for me, they are far too detailed to show you as general direction game is taking. Thats why I written this roadmap summary of September.
Comms
During a pool at our Discord you decided that you would like to have communications and dialogs with other ships. Its the privilege of Early Access - players get to decide on direction of development. Adding a dialogs is a massive feature that changes the game significantly, but you managed to convince me that it will be a huge improvement in the gameplay. I plan to add at least rudimentary dialog system this month.
Expanded tutorials
While many players are enjoying being thrown into deep end, equally many have complained at lack of guidance. Ill be expanding the tutorial system this month to give a better understanding of the game and what fun things you can do with it. This feature will take advantage of the comms system to have the tutorial seamlessly integrated into gameplay, without breaking immersion.
Combat review
With all the recent improvements in ships AI and changes in smart camera controls the combat became far more challenging. Sometimes AIs can snipe you out of the rings before you even see them coming. Ill be re-viewing the combat scenarios in-depth to make sure the game is challenging but fair at all times.
Captain's logs
A log of things that happened in the game will help you getting up-to-speed after you take a break in the game.
Ringdust
These are big, highly visible features, but you can expect 50 or 60 of tiny things to be changed as well. Small tweaks and features, and of course - bugfixes, polishes and performance improvements. You can re-view each change in release notes accompanying every release.
ΔV: Rings of Saturn
Kodera Software
Kodera Software
2019-08-12
Indie Simulation Singleplayer
Game News Posts 502
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(2173 reviews)
https://games.kodera.pl/dv/
https://store.steampowered.com/app/846030 
The Game includes VR Support
ΔV: Rings of Saturn Linux [233.79 M]
ΔV: Rings of Saturn - Tales from the Rings
ΔV: Rings of Saturn - 4K Texture Pack
ΔV: Rings of Saturn - Anthropogenesis
ΔV: Rings of Saturn - Deep Weeb
The year is 2273
The unexpected discovery of valuable minerals within the rings of Saturn has sparked a thriving space excavation industry. You control an asteroid excavation ship hoping to make it rich out on the rings, but soon you find out that all is not as it appears. Experience a hard sci-fi story backed up with real physics and science.
Key Features
- Realistic top-down hard sci-fi space flight experience. Every aspect of gameplay is backed up by real science. Ships fly just as starships should.
- Jump into action in seconds with autopilot assist or save fuel by manual thruster maneuvers.
- Detailed ship simulation down to every subsystem - upgrade your ship, fix or even jury-rig broken systems on the fly. Every system failure will impact gameplay - adapt to survive in the hostile environment of space.
- Discover the mystery of the Rings, or just try to get rich leading your excavation company.
- Plan your strategy back on Enceladus Prime station. Sell your output, upgrade your ship, hire the crew and manage your company.
- OS: 64 bit
- Processor: i3 2.4GHz or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel UHD 730 2GB VRAM or equivalent
- Storage: 2 GB available spaceAdditional Notes: Try running the demo to verify if your system can handle it
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