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1.28.15 - Away Team
[ 2023-11-06 11:11:27 CET ] [ Original post ]
- The crew level-up notification during the return trip to the station will trigger earlier in the cutscene, so it won't be cut short by changing the stage to Enceladus station.
- When changing from a ship with a consumable (nanodrones, kinetic ammunition) installed back to one without it, the number of consumables displayed on the launch dive screen would not update to zero, showing phantom cargo.
- Habitats that change locations will now tell you this only once, even if you un-dock and re-dock again during the same encounter. Previously, re-docking could invalidate the coordinates of another habitat if it happened to be less than 50 km away from you.
- Particle effects that are currently not visible will not play now, improving performance. This also prevents some particle effects from playing partway through and out-of-sequence if you move your camera rapidly.
- Fixed stone jet particle effects that will again be ejected from asteroids hit with high-powered kinetic impacts.
- Audio effects for adrenaline surge and the UI beeps will now respect the "SFX volume" slider setting.
- Setting shadow levels to low, but not zero, setting previously could flood the game logs with warnings. Now, a proper minimum value will be enforced for all the lights.
- The HAL9000 HUD OMS display could overflow the physical monitor it was on when you installed thrusters with long names on certain ships. Now, it will cut off too-long thruster labels instead.
- Kistune will not advertise that it uses a K37 reactor anymore.
- Fixed a graphical glitch that caused a powered-down Kitsune to be displayed with a green square all over it on OSX M1 systems. This mostly affected the Fleet and Dealer views.
- Updated translations.
[ 2023-11-06 11:11:27 CET ] [ Original post ]
ΔV: Rings of Saturn
Kodera Software
Developer
Kodera Software
Publisher
2019-08-12
Release
Game News Posts:
505
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(2257 reviews)
The Game includes VR Support
Public Linux Depots:
- ΔV: Rings of Saturn Linux [233.79 M]
Available DLCs:
- ΔV: Rings of Saturn - Tales from the Rings
- ΔV: Rings of Saturn - 4K Texture Pack
- ΔV: Rings of Saturn - Anthropogenesis
- ΔV: Rings of Saturn - Deep Weeb
The year is 2273
The unexpected discovery of valuable minerals within the rings of Saturn has sparked a thriving space excavation industry. You control an asteroid excavation ship hoping to make it rich out on the rings, but soon you find out that all is not as it appears. Experience a hard sci-fi story backed up with real physics and science.
Key Features
- Realistic top-down hard sci-fi space flight experience. Every aspect of gameplay is backed up by real science. Ships fly just as starships should.
- Jump into action in seconds with autopilot assist or save fuel by manual thruster maneuvers.
- Detailed ship simulation down to every subsystem - upgrade your ship, fix or even jury-rig broken systems on the fly. Every system failure will impact gameplay - adapt to survive in the hostile environment of space.
- Discover the mystery of the Rings, or just try to get rich leading your excavation company.
- Plan your strategy back on Enceladus Prime station. Sell your output, upgrade your ship, hire the crew and manage your company.
MINIMAL SETUP
- OS: 64 bit
- Processor: i3 2.4GHz or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel UHD 730 2GB VRAM or equivalent
- Storage: 2 GB available spaceAdditional Notes: Try running the demo to verify if your system can handle it
GAMEBILLET
[ 6075 ]
GAMERSGATE
[ 1408 ]
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