1.44.4 - Ludocognitive Dissonanse
[ 2024-04-06 20:06:53 CET ] [ Original post ]
- A new cognitive enhancer is available at drugstores across Enceladus. It allows ship captains to retain memories of previous encounters with other ships, factions and players, making subsequent encounters with the same ships more consistent.
- The Enceladian Tuning crew was found to often leave the ship computer running after the initial examination of the ship. This wasted quite a lot of power and caused the performance on the Enceladus station to degrade after entering the Tuning menu until you left the station. The crew was instructed to power down any hardware they used after they finished working on it.
- Improved performance of the Fleet and Dealer menus.
- When you acquired an encounter location via dialogue near the inner or outer edge of the rings, you could find that location much closer than it was supposed to be, up to spawning just next to you as soon as you finished up the dialogue. A proper distance will be maintained now.
- Crew leaving damaged derelicts will turn off their autopilot.
- The time of travel display on the Astrogation console will now be consistent with the distance display, both showing zero when you are near a spot where you lost track of a destination.
- The Ganymedean base now has access to cognitive enhancers, so it will remember your personal reputation when you return to it. This shifts the balance of gaining the favour of the base itself with trade, smuggling, and other personal favours and prevents the base from only vaguely remembering both good deals they had with you, as well as your attacks on them.
- When you deal with the Ganymedean station, the deal will be marked as accepted once you actually accept it, not when it's first mentioned.
- Fixed a vertical splice visible sometimes on a prototype K44 ship's hull.
- Fixed a potential crash to desktop if you exited the Tuning menu with the sensor simulation running.
- The banding-like wave formations in the rings should now be limited to places where they are actually placed on the map.
- You can't extort pirates over and over again by shooting them just after you finish talking.
- If you deploy a B8 claim beacon and then pick it up again immediately, you will now be able to re-deploy it in another spot.
ΔV: Rings of Saturn
Kodera Software
Kodera Software
2019-08-12
Indie Simulation Singleplayer
Game News Posts 502
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(2173 reviews)
https://games.kodera.pl/dv/
https://store.steampowered.com/app/846030 
The Game includes VR Support
ΔV: Rings of Saturn Linux [233.79 M]
ΔV: Rings of Saturn - Tales from the Rings
ΔV: Rings of Saturn - 4K Texture Pack
ΔV: Rings of Saturn - Anthropogenesis
ΔV: Rings of Saturn - Deep Weeb
The year is 2273
The unexpected discovery of valuable minerals within the rings of Saturn has sparked a thriving space excavation industry. You control an asteroid excavation ship hoping to make it rich out on the rings, but soon you find out that all is not as it appears. Experience a hard sci-fi story backed up with real physics and science.
Key Features
- Realistic top-down hard sci-fi space flight experience. Every aspect of gameplay is backed up by real science. Ships fly just as starships should.
- Jump into action in seconds with autopilot assist or save fuel by manual thruster maneuvers.
- Detailed ship simulation down to every subsystem - upgrade your ship, fix or even jury-rig broken systems on the fly. Every system failure will impact gameplay - adapt to survive in the hostile environment of space.
- Discover the mystery of the Rings, or just try to get rich leading your excavation company.
- Plan your strategy back on Enceladus Prime station. Sell your output, upgrade your ship, hire the crew and manage your company.
MINIMAL SETUP
- OS: 64 bit
- Processor: i3 2.4GHz or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel UHD 730 2GB VRAM or equivalent
- Storage: 2 GB available spaceAdditional Notes: Try running the demo to verify if your system can handle it
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