CounterAttack is a scrolling space shooter with lots of upgrades and interesting levels.
Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete destruction of their former masters. There is but one hope, the experimental space fighter program. Fight solo or team up for intense coop action, 1 - 2 player locally or 1 - 4 players online, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.

Key Features
- Customize your ship by choosing the weapons and upgrades that fit your play style
- 1-4 Players Online
- 1-2 Players local Co-op
- Cross platform multiplayer, PC, Linux, Mac
- 7 Playable characters each with a unique ship
- Each ship has a powerful unique special ability
- Tons of ship upgrades allowing limitless combinations
- 40+ attachments ranging from engine turbos to full weapon conversions
- Story mode with 20 challenging levels (more levels planned)
- Dynamic story depending on characters chosen and levels completed
- Endless survival mode; how long can you last?
- Original music

The CounterAttack
Play as one of 7 heroes with up to 4 players while you defend the Earth from the Automaton invasion. Each ship has a unique ult, players can customize their ship with unlockables and attachments, as well as a combination powerup system which allows personalized weapons and attacks.

Fight crazy bosses
Each level has its own boss, with some secret levels and bosses. Unlock new weapons and upgrades by beating some levels or accomplishing difficult tasks.

Choose from the 7 pilots
Each pilot has a unique ship and ultimate weapon. Ayumi has the Tactical Nuke, Biff as the Big Biff Laser, Marcus has the Mesonwave, Joe has Overcharge, Sarah has the Quantium Shield, Sloane has the Fighter Squadron, and Carl has the Asteroid Controller.

Additions
5 new attachments (now 420)
Added /forcestart command to online games
Added /ring command to online games
Added “AllowAnalogMovement” to advanced ship settings
Added mines to attachment database and custom levels
Added 8 new tracks to the level editor
Added option to show player ship’s colliders
Added “replacing” text when selecting attachments
Level Editor remembers level name when saving
Changes & Improvements
Tesla cannon now works much better with fast moving targets
Increased default missile base damage by 5%
Increasing homing missile homing power
Boss Health bars are now transparent
Pilot Changes
Jinx
-Increased Hack Wave capture power by 20%
-Increased Hack Wave alive time by 2 seconds
Carl
-Increased Ultimate damage by 30%
Ayumi
-Increased Ultimate Damage by 10%
-Increased Ultimate Enhancer mininuke count
Fixes
Fixed “/kick” command not working
Fixed Preemptive Strike boss hp bar not always showing
Fixed PowerupType field not saving in level editor
Level editor spawn icons now have correct (localized) spawn name
Fixed minidumbfire missile firing when players had 0 missile
Other minor and cosmetic fixes
Minimum Setup
- OS: Linux
- Processor: Intel Core 2 DuoMemory: 2 GB RAMStorage: 3 GB available space
- Memory: 2 GB RAMStorage: 3 GB available space
- Storage: 3 GB available space
Recommended Setup
- OS: SteamOS
- Processor: Intel i5Memory: 2 GB RAMStorage: 3 GB available space
- Storage: 3 GB available space
[ 6445 ]
[ 2037 ]
[ 1998 ]