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Update 1.1.4 mostly focuses on fixes with a few improvements such as health bar effects and improved plasma projectile visibility. New saves will now save any capital ships you've carried between levels. Fixes Regen Defiance Shield -Added missing adj on English localization -Fixed it not working at all Fixed some offscreen text on the level editor Fixed Nova Cannon not spawning death projectiles Fixed issue with Missile Destroyers missiles tweaking out Fixed some background effects not showing up on lower quality settings Capital Ships now correctly save with game saves -Only new saves will have capital ships, old saves were never saving them Fixed Missile Destroyer from Destroyers not carrying over between levels Fixed some UI buttons displaying incorrectly Added some missing localization to the keybinding editor Fixed Space Breaks not working on the Tank level Fixed some graphical bugs on the Solar level PDLs will no longer target the same projectiles Fixed some missing background visuals on Low quality Fixed Friendly Ships dying when colliding with cargo containers Fixed Friendly Ships sometimes trying to avoid their own projectiles Friendly Ships now deprioritized cargos when finding targets Attachment Changes Quantium Thruster no longer gives +5% evasion Quantium Thruster now gives +4 speed Increased Shield Wall health by 50% (350->425) Increases Shield Wall regen by 100% (1.5 -> 3) Increases Shield Wall lifetime by 5 (20s -> 25s) Increase Shield Wall height by a tiny bit (15 -> 15.5) Increased the time between Cargo Drop spawns by 0.5-1s Other Changes Improved default Plasma projectile visibility by adding a slight dark halo Increased Missile Destroyer main missile/torpedo damage from 10 -> 22 A few enemy spawn tweaks to the first few easy path levels Changed enter capital ship cooldown (time you must wait after leaving a cap ship and before entering another one) from 2.8s -> 2s New Health Bar effect that indicates damage was done New friendly Bunker on Altercation which fires at enemies Increased bonus points from bosses on Hard/Very Hard difficulties Increased size of Unit Count box on Custom Level Editor Fixed some enemies that would go through the ground on Mining Outpost Ayumi +1% critical strike Thanks to all the Pilots who report bugs! Especially with screenshots or videos, it's super helpful! o7
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