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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Nantucket 

 

Developer

 Picaresque Studio 

 

Publisher

 Fish Eagle 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

Release

 2018-01-18 

 

GameBillet

 14.93 /

 

 

Steam

 € £ $ / % 

 

News

 17 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 2 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/621220 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Nantucket Linux [913.79 M] 


DLC

 Nantucket - Songs of the Braves 


 Nantucket - Masters of the Seven Seas 




LINUX STREAMERS (0)




Hotfix for Nantucket 1.4



Ahoy there,

We just released an hotfix for the version 1.4 of Nantucket, it's a minor patch following the feedback received after the release of the DLC Masters of the Seven Seas.

Here is the change log:

* Mac version now supports both 32 and 64 bit CPUs
* Fixed rare glitchy map
* Fixed behaviour of Xenophobic and Xenophilous traits, giving the wrong morale bonus
* Fixed occasional negative loot on combat in quests
* Automatic combat option is no more available in events when there is only the captain in the crew
* Fixed Knight's questline, mentioning the right location in the events
* Fixed Journal hotkey not working
* Fixed Options menu texts
* Fixed placement of dollar sign in various interfaces
* Fixed minor errors in events text

Godspeed


[ 2019-09-27 14:53:43 CET ] [ Original post ]

Patch 1.4 now live with our latest DLC: Masters of the Seven Seas

Ahoy there!

We are really happy to announce the release of patch 1.4 together with the launch of our latest DLC: Masters of the Seven Seas.

Masters of the Seven Seas introduces the Challenge Mode, a new game mode set in a new cylindrical map of the whole world with randomized whaling areas, new cities to visit and new events. Choose your captain among the 10 historical whalers available and compete against the others to become the most renowned whaling master.

More information about the DLC can be found here: https://store.steampowered.com/app/1084060/Nantucket__Masters_of_the_Seven_Seas/

Patch 1.4 introduces a couple of features requested during these months, together with a few fixes. Here is the complete changelog:


  • Added Challenge Mode for Masters of the Seven Seas DLC.
  • Added 100+ new Events.
  • Implemented Events triggering by entering a city.
  • Changed behaviour of Resuscitation command in combat, it now heals a mate even if he is not dead.
  • Added crew renaming, a button is now available in every hired character sheet to rename them (during the navigation).
  • Added Playlist mode for Sea Shanties, the sea shanties can now be played in a specific order instead of following gameplay rules.
  • Added Reset Achievements button in Options menu, if you want to have new games with achievements to unlock. This action is irreversible.
  • Fixed delivery quests disappearing and keeping the space occupied in the hold bug.
  • Increased the rewards for minor quests.


To celebrate the release of the DLC, the game will be 66% off all week long, the DLC Songs of the Braves 25% off and Masters of the Seven Seas will have a 10% launch discount.

Thank you all for your support!


[ 2019-09-16 19:08:16 CET ] [ Original post ]

Announcing Masters of the Seven Seas!

Ahoy there,

we are happy to announce our next DLC for Nantucket, Masters of the Seven Seas, coming this summer.

Masters of the Seven Seas introduces the Challenge Mode, a new game mode set in a new cylindrical map of the whole world with randomized whaling areas, new cities to visit and new events.

You can check the DLC page, with more details about the new features, here and add it to your wishlist now!

Part of the content of the DLC (new events and a few new features) will be released for free to all the owners of Nantucket as part of the next patch for the game, coming just before the release of the DLC. We are already planning more content for the months to come, so, thank you all for your support and keep helping us with your feedback.

Stay tuned!


[ 2019-05-23 17:45:34 CET ] [ Original post ]

Nantucket in Kotaku's "Top 10 Games of 2018"

We are proud to announce that we have been nominated by Kotaku's managing director Riley MacLeod in his "Top 10 Games of 2018" list.

https://www.kotaku.com.au/2018/12/rileys-top-10-games-of-2018/

We also had other nominations:

Top 5 Strategy Games by thehistoricalgamer https://www.youtube.com/watch?v=Ql8I48zlaYQ

Top Indie Games of 2018 by Nookrium https://www.youtube.com/watch?v=IcsgI8putVY

MsStandart favourite games of 2018 https://twitter.com/MsStandart/status/1078159058518065152

My Best Games 2018 by Videogames e Dintorni [Italian] https://videogamesdintorni.blogspot.com/2018/12/nantucket-my-best-games-2018.html


[ 2019-01-04 17:02:42 CET ] [ Original post ]

Nantucket: Songs of the Braves DLC is out now

Ahoy there!

As anticipated with the latest patch log, we just released the first DLC for Nantucket, Songs of the Braves.

Songs of the Braves adds 10 new sea shanties to Nantucket, bringing more than 30 minutes of additional music to enhance players experience while sailing the seas.

Click here to access to "Nantucket - Songs of the Braves" Steam Page

To celebrate the release of the DLC, Nantucket is going to be 40% off all week long. Keep following us for future updates.


[ 2018-11-12 23:24:20 CET ] [ Original post ]

Patch 1.3 is out! More to come.

Ahoy there,

here we are with patch 1.3, a small update to solve a couple of issues and add some additional materials.

Fixes:
* Fixed block on early game loading on lower end machines
* Fixed auto combat saving the last used deployment set

Additions:
* Added a night version to all the harbors background image introduced with the previous patch.
* Added implementation to "Songs of the Braves" DLC

Songs of the Braves is the first DLC for Nantucket, a collection of 10 new sea shanties performed by the Roaring Trowmen, the Bristol based band behind all the shanties present in the game. The DLC will be out on monday, November 12th, at this link .

In the next weeks will keep working on additional content. Some of them will be part of future patches while other part of new DLCs to come in the next months. Keep following us and hit us with your feedback to keep improving and growing the game!


[ 2018-11-10 18:05:44 CET ] [ Original post ]

Daily Deal - Nantucket, 33% Off

Today's Deal: Save 33% on Nantucket!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time


[ 2018-08-15 19:05:00 CET ] [ Original post ]

Patch 1.2 out! The game is now available on Mac and Linux.

Ahoy there!

After a long beta test phase, patch 1.2 is officially out.
The biggest change introduced by this update is the support for Mac OS and Linux. In addition to that, major updates included in this patch are a complete rework of the scenes loading system, improving loading time by 75%, and the introduction of a new background image for each city, giving them a unique feeling.

Here is the list of changes contained in this update:

Features:


  • Implemented compatibility with Mac and Linux
  • Added possibility to toggle controller support
  • Implemented customization of controller key mappings
  • Added difficulty panel in Character Creation


Changes:

  • Improved loading times
  • Added a new background image to each city in order to have them unique.


Fixes:

  • Fixed "Quest Completed" window appearing during combat and blocking the game, during Kahekili and Bass final quests
  • Fixed Game Over not appearing when losing in Main Quest 9
  • Fixed block on loading a game from the same scene
  • Fixed seadog save files not appearing in the load screen
  • Fixed graphical glitches on the first few frames after loading
  • Minor fixes in event tooltips
  • Fixed quest text of a non-whaling area discovered
  • Fixed wrong "Crew healed" notification when entering the port, when the crew had only maimed men
  • Fixed music overlapping after the tutorial


[ 2018-08-14 20:24:49 CET ] [ Original post ]

Mac and Linux versions now in beta, more to come.

Ahoy there!

Mac and Linux versions of the game are now in beta and we are looking for testers.

In case you are interested, please write us a mail at beta@picaresquestudio.com specifying:

- Hardware specifications
- Operating System name and version
- Steam username and account page link

If you already own the game, and you have a machine with Mac/Linux OS, you can try the beta for those versions by clicking with the right mouse button on Nantucket in your library, select "Properties", pick the "Betas" tab and select "Beta".

Meanwhile, we are working on additional features. Some of them will be available to you all, while others will be part of a new DLC coming in the next months, adding a new game mode.

Here a glimpse to the new cities images we are working on to increase their variety:




[ 2018-04-05 21:33:46 CET ] [ Original post ]

Mac and Linux versions now in beta, more to come.

Ahoy there!

Mac and Linux versions of the game are now in beta and we are looking for testers.

In case you are interested, please write us a mail at beta@picaresquestudio.com specifying:

- Hardware specifications
- Operating System name and version
- Steam username and account page link

If you already own the game, and you have a machine with Mac/Linux OS, you can try the beta for those versions by clicking with the right mouse button on Nantucket in your library, select "Properties", pick the "Betas" tab and select "Beta".

Meanwhile, we are working on additional features. Some of them will be available to you all, while others will be part of a new DLC coming in the next months, adding a new game mode.

Here a glimpse to the new cities images we are working on to increase their variety:




[ 2018-04-05 21:33:46 CET ] [ Original post ]

Patch 1.1 out!

Ahoy there!

After 10 days of beta testing, patch 1.1 is officially out.
Here are the changes contained in this update:


  • Implemented a Fast Combat Animations option to speed up combat animations. The option can be found in the game settings and it has to be activated, since the default option is “off” to help new players understanding what’s going on.
  • Added a separated volume slider for sea shanties and an option to disable them, since now they keep playing till the end and maybe some people would not enjoy it.
  • Implemented Controller support
  • Added the option to not pause and mute the game when tabbing out. This could be useful if you play the game in window mode or while doing something else.
  • Added “Take All” button in Post Combat interface
  • Added damage to the Tusk Strike attack of the narwhals, since the “bandages” ability was making them too easy to hunt.
  • Changed hunt risk formula to increase chance to have a low risk hunt
  • Added tool tip informing the user about the risks of automatic combat, now you know the chance to lose a man
  • Decreased chance to lose men during automatic combat. By investing in harpoon technology and good hunters you can have “0% chance to lose a man” automatic hunts
  • Changed de rerum animalia skill effect (now all the sea creatures cards are played face up, not just the ones attacking the whaleboat)
  • Decreased difficulty of combats in Main Quest 1
  • Shanties are no longer stopped by entering a city, quest events or combats, they keep playing till their end. They are still stopped by cut scenes.
  • Changed sleeping days of events in order to reduce events recurrence
  • Increased prices of large ships, since moving from a medium ship to a large ship was too fast.
  • Decreased price of small ships (not the base one)
  • Changed crew lay to decrease lay pressure in the end game
  • Reduced effect of the traits greedy/generous (just for crew members)
  • Fixed rare block in combat during the tutorial
  • Fixed attack commands doing negative damage (= healing the target)
  • Fixed Butcher skill not giving bonus on extracted blubber
  • Fixed weak and strong traits adding bonus damage also to non-weak men
  • Fixed Stray Bullet random condition adding Bleeding only for one turn
  • Fixed “In Vivo Testing” skill giving XP bonus only to the character, not to the whole whaleboat
  • Fixed wrong XP bonus given in some cases
  • Fixed safe docks disappearing when the crew was losing men with “Safe Docking” skill
  • Increased influence radius of non-main quests
  • Fixed wrong sea names in Whaling Area quests
  • Fixed pirates chasing ship for long distances
  • Fixed pirates waiting for the player exiting the harbor
  • Fixed wrong quest description when completing a whaling area quest
  • Fixed typos in events
  • Fixed typo in Main Quest 1 description
  • Fixed text in Main Quest 2 description
  • Fixed typo in post quest interface for main quest 7
  • Fixed Main Quest 3, where a particular set of choices gave you no chance to fight Diabolito
  • Fixed events in storm areas not checking who is at the helm to properly trigger
  • Minor gameplay fixes in events
  • Fixed typo in final credits subtitles
  • Fixed typo in Unstoppable combat ability description
  • Fixed event with merchant ship, in which you were losing money and barrels buying grog
  • Fixed trivial quests options not considering the captain “resuscitation” skill
  • Fixed captain xp bar showing wrong fill ratio
  • Fixed black market skills affecting also Merchant’s selling prices
  • Changed cannon compartment name to simply “cannon”
  • Fixed a few typos in newspaper headlines
  • Fixed yearly autosave not working
  • Fixed tooltips of Generous and Greedy traits
  • Fixed morale bonus for captain’s Xenophilous trait
  • Fixed a few typos in interfaces


Our next step is working on Mac and Linux versions of the game. If you are interested in partecipating to the beta for those two versions, write us at beta@picaresquestudio.com


[ 2018-03-15 21:31:08 CET ] [ Original post ]

Patch 1.1 out!

Ahoy there!

After 10 days of beta testing, patch 1.1 is officially out.
Here are the changes contained in this update:


  • Implemented a Fast Combat Animations option to speed up combat animations. The option can be found in the game settings and it has to be activated, since the default option is off to help new players understanding whats going on.
  • Added a separated volume slider for sea shanties and an option to disable them, since now they keep playing till the end and maybe some people would not enjoy it.
  • Implemented Controller support
  • Added the option to not pause and mute the game when tabbing out. This could be useful if you play the game in window mode or while doing something else.
  • Added Take All button in Post Combat interface
  • Added damage to the Tusk Strike attack of the narwhals, since the bandages ability was making them too easy to hunt.
  • Changed hunt risk formula to increase chance to have a low risk hunt
  • Added tool tip informing the user about the risks of automatic combat, now you know the chance to lose a man
  • Decreased chance to lose men during automatic combat. By investing in harpoon technology and good hunters you can have 0% chance to lose a man automatic hunts
  • Changed de rerum animalia skill effect (now all the sea creatures cards are played face up, not just the ones attacking the whaleboat)
  • Decreased difficulty of combats in Main Quest 1
  • Shanties are no longer stopped by entering a city, quest events or combats, they keep playing till their end. They are still stopped by cut scenes.
  • Changed sleeping days of events in order to reduce events recurrence
  • Increased prices of large ships, since moving from a medium ship to a large ship was too fast.
  • Decreased price of small ships (not the base one)
  • Changed crew lay to decrease lay pressure in the end game
  • Reduced effect of the traits greedy/generous (just for crew members)
  • Fixed rare block in combat during the tutorial
  • Fixed attack commands doing negative damage (= healing the target)
  • Fixed Butcher skill not giving bonus on extracted blubber
  • Fixed weak and strong traits adding bonus damage also to non-weak men
  • Fixed Stray Bullet random condition adding Bleeding only for one turn
  • Fixed In Vivo Testing skill giving XP bonus only to the character, not to the whole whaleboat
  • Fixed wrong XP bonus given in some cases
  • Fixed safe docks disappearing when the crew was losing men with Safe Docking skill
  • Increased influence radius of non-main quests
  • Fixed wrong sea names in Whaling Area quests
  • Fixed pirates chasing ship for long distances
  • Fixed pirates waiting for the player exiting the harbor
  • Fixed wrong quest description when completing a whaling area quest
  • Fixed typos in events
  • Fixed typo in Main Quest 1 description
  • Fixed text in Main Quest 2 description
  • Fixed typo in post quest interface for main quest 7
  • Fixed Main Quest 3, where a particular set of choices gave you no chance to fight Diabolito
  • Fixed events in storm areas not checking who is at the helm to properly trigger
  • Minor gameplay fixes in events
  • Fixed typo in final credits subtitles
  • Fixed typo in Unstoppable combat ability description
  • Fixed event with merchant ship, in which you were losing money and barrels buying grog
  • Fixed trivial quests options not considering the captain resuscitation skill
  • Fixed captain xp bar showing wrong fill ratio
  • Fixed black market skills affecting also Merchants selling prices
  • Changed cannon compartment name to simply cannon
  • Fixed a few typos in newspaper headlines
  • Fixed yearly autosave not working
  • Fixed tooltips of Generous and Greedy traits
  • Fixed morale bonus for captains Xenophilous trait
  • Fixed a few typos in interfaces


Our next step is working on Mac and Linux versions of the game. If you are interested in partecipating to the beta for those two versions, write us at beta@picaresquestudio.com


[ 2018-03-15 21:31:08 CET ] [ Original post ]

Patch and additional versions update

Ahoy there!

First of all, thank you all. In these past weeks your feedback/suggestions helped us a lot to decide the first steps to take in order to improve Nantucket. Our first patch is now in beta, you can try it out right now, helping us to spot potential new bugs created by these new fixes, or wait a few more days to experience it polished.

If you want to try the beta, click with the right mouse button on Nantucket in your library, select "Properties", pick the "Betas" tab and select "Beta". You can use this pinned post to report new bugs related to the changes made.

The list of changes made can be found here at the moment:
Release notes

Once the patch will be officially released, we will move on the Mac and Linux version of the game. We will need beta testers for those two versions, so, if you want to help us, follow the instructions contained in this post.

That's it for the moment, thank you again for your support.


[ 2018-03-04 20:09:36 CET ] [ Original post ]

Patch and additional versions update

Ahoy there!

First of all, thank you all. In these past weeks your feedback/suggestions helped us a lot to decide the first steps to take in order to improve Nantucket. Our first patch is now in beta, you can try it out right now, helping us to spot potential new bugs created by these new fixes, or wait a few more days to experience it polished.

If you want to try the beta, click with the right mouse button on Nantucket in your library, select "Properties", pick the "Betas" tab and select "Beta". You can use this pinned post to report new bugs related to the changes made.

The list of changes made can be found here at the moment:
Release notes

Once the patch will be officially released, we will move on the Mac and Linux version of the game. We will need beta testers for those two versions, so, if you want to help us, follow the instructions contained in this post.

That's it for the moment, thank you again for your support.


[ 2018-03-04 20:09:36 CET ] [ Original post ]

Now Available on Steam - Nantucket, 10% off!

Nantucket is Now Available on Steam and is 10% off!*

Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.

*Offer ends January 25 at 10AM Pacific Time


[ 2018-01-19 04:53:00 CET ] [ Original post ]

Nantucket is out now, with a 10% launch discount!

Ahoy there,

the wait is finally over. Nantucket is out now with a 10% launch discount that will last 7 days. Buy it now!

Thanks to all the people who supported us during the development. It's been a long and exciting journey, we hope you will enjoy the game.

If you have any questions or problems, join our community hub and get in touch with us.


[ 2018-01-18 18:37:05 CET ] [ Original post ]

Price reveal

Ahoy there!

We are approaching fast the release of Nantucket and we are really excited about it. In the past days we have reached a lot of youtubers and twitchers, so there are quite a lot of videos out there to watch if you want to know more about it. We are really happy about the feedback we have received and we hope you are ready to enjoy our game too.

Today we are finally ready to reveal the release price of Nantucket: £13.99 / €17.99 / $17.99.

If you use a different currency, you will be able to see your regional price on our Steam page after the game release.

Add the game to your wishlist and join our community hub if you have any questions about the game.


[ 2018-01-09 16:59:55 CET ] [ Original post ]