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Patch 1.1 out!
[ 2018-03-15 20:31:08 CET ] [ Original post ]
Ahoy there! After 10 days of beta testing, patch 1.1 is officially out. Here are the changes contained in this update:
- Implemented a Fast Combat Animations option to speed up combat animations. The option can be found in the game settings and it has to be activated, since the default option is “off” to help new players understanding what’s going on.
- Added a separated volume slider for sea shanties and an option to disable them, since now they keep playing till the end and maybe some people would not enjoy it.
- Implemented Controller support
- Added the option to not pause and mute the game when tabbing out. This could be useful if you play the game in window mode or while doing something else.
- Added “Take All” button in Post Combat interface
- Added damage to the Tusk Strike attack of the narwhals, since the “bandages” ability was making them too easy to hunt.
- Changed hunt risk formula to increase chance to have a low risk hunt
- Added tool tip informing the user about the risks of automatic combat, now you know the chance to lose a man
- Decreased chance to lose men during automatic combat. By investing in harpoon technology and good hunters you can have “0% chance to lose a man” automatic hunts
- Changed de rerum animalia skill effect (now all the sea creatures cards are played face up, not just the ones attacking the whaleboat)
- Decreased difficulty of combats in Main Quest 1
- Shanties are no longer stopped by entering a city, quest events or combats, they keep playing till their end. They are still stopped by cut scenes.
- Changed sleeping days of events in order to reduce events recurrence
- Increased prices of large ships, since moving from a medium ship to a large ship was too fast.
- Decreased price of small ships (not the base one)
- Changed crew lay to decrease lay pressure in the end game
- Reduced effect of the traits greedy/generous (just for crew members)
- Fixed rare block in combat during the tutorial
- Fixed attack commands doing negative damage (= healing the target)
- Fixed Butcher skill not giving bonus on extracted blubber
- Fixed weak and strong traits adding bonus damage also to non-weak men
- Fixed Stray Bullet random condition adding Bleeding only for one turn
- Fixed “In Vivo Testing” skill giving XP bonus only to the character, not to the whole whaleboat
- Fixed wrong XP bonus given in some cases
- Fixed safe docks disappearing when the crew was losing men with “Safe Docking” skill
- Increased influence radius of non-main quests
- Fixed wrong sea names in Whaling Area quests
- Fixed pirates chasing ship for long distances
- Fixed pirates waiting for the player exiting the harbor
- Fixed wrong quest description when completing a whaling area quest
- Fixed typos in events
- Fixed typo in Main Quest 1 description
- Fixed text in Main Quest 2 description
- Fixed typo in post quest interface for main quest 7
- Fixed Main Quest 3, where a particular set of choices gave you no chance to fight Diabolito
- Fixed events in storm areas not checking who is at the helm to properly trigger
- Minor gameplay fixes in events
- Fixed typo in final credits subtitles
- Fixed typo in Unstoppable combat ability description
- Fixed event with merchant ship, in which you were losing money and barrels buying grog
- Fixed trivial quests options not considering the captain “resuscitation” skill
- Fixed captain xp bar showing wrong fill ratio
- Fixed black market skills affecting also Merchant’s selling prices
- Changed cannon compartment name to simply “cannon”
- Fixed a few typos in newspaper headlines
- Fixed yearly autosave not working
- Fixed tooltips of Generous and Greedy traits
- Fixed morale bonus for captain’s Xenophilous trait
- Fixed a few typos in interfaces
[ 2018-03-15 20:31:08 CET ] [ Original post ]
Patch 1.1 out!
[ 2018-03-15 20:31:08 CET ] [ Original post ]
Ahoy there! After 10 days of beta testing, patch 1.1 is officially out. Here are the changes contained in this update:
- Implemented a Fast Combat Animations option to speed up combat animations. The option can be found in the game settings and it has to be activated, since the default option is off to help new players understanding whats going on.
- Added a separated volume slider for sea shanties and an option to disable them, since now they keep playing till the end and maybe some people would not enjoy it.
- Implemented Controller support
- Added the option to not pause and mute the game when tabbing out. This could be useful if you play the game in window mode or while doing something else.
- Added Take All button in Post Combat interface
- Added damage to the Tusk Strike attack of the narwhals, since the bandages ability was making them too easy to hunt.
- Changed hunt risk formula to increase chance to have a low risk hunt
- Added tool tip informing the user about the risks of automatic combat, now you know the chance to lose a man
- Decreased chance to lose men during automatic combat. By investing in harpoon technology and good hunters you can have 0% chance to lose a man automatic hunts
- Changed de rerum animalia skill effect (now all the sea creatures cards are played face up, not just the ones attacking the whaleboat)
- Decreased difficulty of combats in Main Quest 1
- Shanties are no longer stopped by entering a city, quest events or combats, they keep playing till their end. They are still stopped by cut scenes.
- Changed sleeping days of events in order to reduce events recurrence
- Increased prices of large ships, since moving from a medium ship to a large ship was too fast.
- Decreased price of small ships (not the base one)
- Changed crew lay to decrease lay pressure in the end game
- Reduced effect of the traits greedy/generous (just for crew members)
- Fixed rare block in combat during the tutorial
- Fixed attack commands doing negative damage (= healing the target)
- Fixed Butcher skill not giving bonus on extracted blubber
- Fixed weak and strong traits adding bonus damage also to non-weak men
- Fixed Stray Bullet random condition adding Bleeding only for one turn
- Fixed In Vivo Testing skill giving XP bonus only to the character, not to the whole whaleboat
- Fixed wrong XP bonus given in some cases
- Fixed safe docks disappearing when the crew was losing men with Safe Docking skill
- Increased influence radius of non-main quests
- Fixed wrong sea names in Whaling Area quests
- Fixed pirates chasing ship for long distances
- Fixed pirates waiting for the player exiting the harbor
- Fixed wrong quest description when completing a whaling area quest
- Fixed typos in events
- Fixed typo in Main Quest 1 description
- Fixed text in Main Quest 2 description
- Fixed typo in post quest interface for main quest 7
- Fixed Main Quest 3, where a particular set of choices gave you no chance to fight Diabolito
- Fixed events in storm areas not checking who is at the helm to properly trigger
- Minor gameplay fixes in events
- Fixed typo in final credits subtitles
- Fixed typo in Unstoppable combat ability description
- Fixed event with merchant ship, in which you were losing money and barrels buying grog
- Fixed trivial quests options not considering the captain resuscitation skill
- Fixed captain xp bar showing wrong fill ratio
- Fixed black market skills affecting also Merchants selling prices
- Changed cannon compartment name to simply cannon
- Fixed a few typos in newspaper headlines
- Fixed yearly autosave not working
- Fixed tooltips of Generous and Greedy traits
- Fixed morale bonus for captains Xenophilous trait
- Fixed a few typos in interfaces
[ 2018-03-15 20:31:08 CET ] [ Original post ]
Nantucket
Picaresque Studio
Developer
Fish Eagle
Publisher
2018-01-18
Release
Game News Posts:
17
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(744 reviews)
The Game includes VR Support
Public Linux Depots:
- Nantucket Linux [913.79 M]
Available DLCs:
- Nantucket - Songs of the Braves
- Nantucket - Masters of the Seven Seas
Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.
Set sail and explore the seas
Set sail around the world, visit cities, and increase your prestige by hunting whales, landing jobs, and searching for new adventures.
Be the captain you want to be
Develop your character in true RPG fashion, by increasing your stats, choosing your reactions, and developing your seafaring skills.
Manage your ship and crew
Hire and manage your crew, give them tasks on your ship, and improve your ship with new compartments, expanding your ship's capabilities.
Experience the Golden Age of whaling
Experience more than a thousand unique events tailored around your choices—and face the results of your actions.
Hunt whales and fight pirates
Discover new whaling areas, hunt whales for blubber, and protect your ship from pirates using a turn-based combat system.
Chase after Moby Dick
Follow an original story line and complete quests to unveil the secrets behind Moby Dick and dissolve Ahab’s curse.
Set sail and explore the seas
Set sail around the world, visit cities, and increase your prestige by hunting whales, landing jobs, and searching for new adventures.
Be the captain you want to be
Develop your character in true RPG fashion, by increasing your stats, choosing your reactions, and developing your seafaring skills.
Manage your ship and crew
Hire and manage your crew, give them tasks on your ship, and improve your ship with new compartments, expanding your ship's capabilities.
Experience the Golden Age of whaling
Experience more than a thousand unique events tailored around your choices—and face the results of your actions.
Hunt whales and fight pirates
Discover new whaling areas, hunt whales for blubber, and protect your ship from pirates using a turn-based combat system.
Chase after Moby Dick
Follow an original story line and complete quests to unveil the secrets behind Moby Dick and dissolve Ahab’s curse.
MINIMAL SETUP
- OS: Ubuntu 14 or later
- Processor: 2 Ghz or moreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c compatible
- Storage: 1000 MB available space
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