SFD
icefill Developer
icefill Publisher
2018-08-31 Release
🎹🖱️Keyboard + Mouse
Very Positive
(89 reviews)
The Game includes VR Support
Public Linux Depots:- SFD Content Linux [91.18 M]
SFD v2.46SFD patch notes.
19-02-22 v2.46
*Game changes
-Added Chinese suppport thanks to :
Vosnulla
Misfit
- Item shrine added. Activating this shrine would summon enemies stronger than usual and the player's party gets a negative effect.
- Enemies will be revived and players get damages after a few turns if only one enemy left. Characters will not gain XP by 'Charge mana' and 'Push' ability.
This will prevent from Healing spamming or XP farming.
- If an ally's hp became 0, the ally becomes Death's door state and not die instantly. The ally will die after getting damaged in Death's door state.
- Amount of healing of Healing abilities got smaller.
- Spearman's 'Self heal' ability moved to novice warrior.
- Now attainable ability 'Max hire up' of archmage and warlord disappeared. General's number of attainable ability 'Max hire up' is decreased from 2 to 1.
- General's basic ability 'Area heal' is changed to 'Heal'.
- Rogue's action point decreased from 4 to 3.
- Enemy 'Rotten jelly' removed. Dead ability 'Poison explode' of Rotten jelly is moved to 'Venom spider'
[ 2019-02-22 15:15:16 CET ] [ Original post ] SFD is hybrid of classic SRPG (turn based tactical role playing with party managing) and rogue like. The battle is fast paced and light-weighted so you can play SFD in spare time.
You are nameless adventurer exploring sigma-finite dungeon with the help of cats to defeat lich king Raeleus and false god NOG in the bottom of dungeon.
You explore random generated dungeon 8 floor each composed of 4 x 4 room.
Each room have either treasure or shop or enemies etc.
Adventurer can hire your companion up to hire point and enter battle when you encounter enemy. Hire point can be upgraded after level up.
Battle is traditional your turn - my turn battle. each character have 2 action point and each character's skill have either cooling-time or mana usage(For example, walk to move skill has 1 cooling-time so most character's can move once a turn only). What is special to this game's battle is using environment or traps in dungeon. Any unit has push skill, so you can push enemy into spike trap or explosive and give damages.
Mana and inventory is common to allies. Mana is recharged 1 after a turn and can be upgraded by skill.
SFD is simple and short but not an easy game. You should sacrifice you and your companion's lives to defeat evil NOG.
MINIMAL SETUP- OS: Linux support java 8Graphics: OpenGL3.2 supported graphics cardStorage: 200 MB available spaceAdditional Notes: Executable file is just executable jar file wrapped with jdk 8
- Graphics: OpenGL3.2 supported graphics card
- Storage: 200 MB available spaceAdditional Notes: Executable file is just executable jar file wrapped with jdk 8
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