SFD is hybrid of classic SRPG (turn based tactical role playing with party managing) and rogue like. The battle is fast paced and light-weighted so you can play SFD in spare time.
You are nameless adventurer exploring sigma-finite dungeon with the help of cats to defeat lich king Raeleus and false god NOG in the bottom of dungeon.
You explore random generated dungeon 8 floor each composed of 4 x 4 room.
Each room have either treasure or shop or enemies etc.
Adventurer can hire your companion up to hire point and enter battle when you encounter enemy. Hire point can be upgraded after level up.
Battle is traditional your turn - my turn battle. each character have 2 action point and each character's skill have either cooling-time or mana usage(For example, walk to move skill has 1 cooling-time so most character's can move once a turn only). What is special to this game's battle is using environment or traps in dungeon. Any unit has push skill, so you can push enemy into spike trap or explosive and give damages.
Mana and inventory is common to allies. Mana is recharged 1 after a turn and can be upgraded by skill.
SFD is simple and short but not an easy game. You should sacrifice you and your companion's lives to defeat evil NOG.
You are nameless adventurer exploring sigma-finite dungeon with the help of cats to defeat lich king Raeleus and false god NOG in the bottom of dungeon.
You explore random generated dungeon 8 floor each composed of 4 x 4 room.
Each room have either treasure or shop or enemies etc.
Adventurer can hire your companion up to hire point and enter battle when you encounter enemy. Hire point can be upgraded after level up.
Battle is traditional your turn - my turn battle. each character have 2 action point and each character's skill have either cooling-time or mana usage(For example, walk to move skill has 1 cooling-time so most character's can move once a turn only). What is special to this game's battle is using environment or traps in dungeon. Any unit has push skill, so you can push enemy into spike trap or explosive and give damages.
Mana and inventory is common to allies. Mana is recharged 1 after a turn and can be upgraded by skill.
SFD is simple and short but not an easy game. You should sacrifice you and your companion's lives to defeat evil NOG.
SFD 3.0 Update
[p align=\"start\"]Custom Mode Added: You can now choose one of the basic mercenaries to start with instead of the Adventurer.[/p][/*] [p align=\"start\"]Easy Mode Improvements: In Easy Mode, mercenaries (other than the leader) revive after battle if you win, with some HP restored. Also, the Stalling Punishment no longer occurs in Easy Mode.[/p][/*] [p align=\"start\"]Dark Apprentice Mage Added: A low-level dark mage who can advance to Necromancer.[/p][/*]
*Warning: Save files from the previous version are not compatible. If you want to continue from the previous version, right-click SFD, select Betas, and switch to the Beta version to play.
[p align=\"start\"][/p][p align=\"start\"]It has been a long time since the last update.[/p][p align=\"start\"][/p][p align=\"start\"]SFD had stopped receiving updates in favor of Crawl Tactics, but after hearing about an achievement bug, I fixed the bug and added a new mode and UI update. This will likely be the final update for SFD.[/p][p align=\"start\"][/p][olist]UI Improvements: The overall UI has been improved.
[p align=\"start\"][/p][/*][/olist][ 2025-08-30 17:51:00 CET ] [Original Post]
Minimum Setup
- OS: Linux support java 8Graphics: OpenGL3.2 supported graphics cardStorage: 200 MB available spaceAdditional Notes: Executable file is just executable jar file wrapped with jdk 8
- Graphics: OpenGL3.2 supported graphics card
- Storage: 200 MB available spaceAdditional Notes: Executable file is just executable jar file wrapped with jdk 8
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