





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey guys. I just wanted to let you guys know what I've been up to, since it's been a little while since the last update. Since support for Unity 4 is dwindling, especially in the VR department, I've decided to move the project to Unity 5. It's a hard decision, considering I own Unity 4 Pro and I can't afford to upgrade to Unity 5 Pro, but since Unity 5 Personal is feature-complete and it's only downside is a brief splash screen, I decided to update. I've personally seen a boost in performance and stability merely from the update, probably due to Unity 5's much more native approach to VR. I'm currently in the process of updating to that, including fixing a lot of the issues that popped up during the update. I've also been working on a few other things as a result of the update, which I will list with bullet points below for those of you who are scared of paragraphs.
[ 6050 ]
[ 1675 ]
[ 1971 ]