Using a controller will now hide the cursor. I'll be making more controller-oriented changes, such as being able to rebind controller bindings and showing controller bindings in hints to make the game more living room friendly. I'm also working on native Steam controller support.
Made the active options tab visually distinct from the inactive tabs.
Fixes
Resolution options are back in the video panel.
Fixed some issues with navigating with a controller in certain menus.
Video options are now correctly disabled when changing the quality slider and changing between panels.
Using a controller will now hide the cursor. I'll be making more controller-oriented changes, such as being able to rebind controller bindings and showing controller bindings in hints to make the game more living room friendly. I'm also working on native Steam controller support.
Made the active options tab visually distinct from the inactive tabs.
Fixes
Resolution options are back in the video panel.
Fixed some issues with navigating with a controller in certain menus.
Video options are now correctly disabled when changing the quality slider and changing between panels.
'Gon' E-Choo!' is a 3 stage, arcade-style game based on the earliest arcade platformers. You play as the otter, trying to collect paper airplanes while avoiding the crafty gator and irate bees. Collect them before they fall into the water, or it's game over! Fight back against the insects with your trusty yoyo or read The Junior Guide to Petty Zoological Facts to power up and turn the tables on the gator. Like the games it is based on, 'Gon' E-Choo!' is easy to learn, but hard to master. Casual players will be treated to tricky AI while master players can use the game's non-random patterns to speed run or reach the game's cryptic kill-screen.
The game plays out on a virtual arcade cabinet with mechanical sounds recorded straight from arcade cabinets from the early 80s, complete with a simulated CRT monitor and VR support for maximum immersion.