We've released! I'd like to thank all of my wonderful early access players who gave suggestions and reported bugs! Thanks to you, I'm satisfied enough to release the game from Early Access! This doesn't mean I won't be making any more changes, however. I'll be trying to keep the game up to date and compatible with new VR headsets as they release, for instance. As more reviews and suggestions roll in, I may make some other changes and additions as well. For now, enjoy, and thanks again!
Changes
- The room is a bit brighter, now!
- Updated to Oculus 0.8 runtime.
Fixes
- Fixed an issue on lower quality levels where lightmapped objects would be black.
[ 2015-11-27 05:22:41 CET ] [ Original post ]
We've released! I'd like to thank all of my wonderful early access players who gave suggestions and reported bugs! Thanks to you, I'm satisfied enough to release the game from Early Access! This doesn't mean I won't be making any more changes, however. I'll be trying to keep the game up to date and compatible with new VR headsets as they release, for instance. As more reviews and suggestions roll in, I may make some other changes and additions as well. For now, enjoy, and thanks again!
Changes
- The room is a bit brighter, now!
- Updated to Oculus 0.8 runtime.
Fixes
- Fixed an issue on lower quality levels where lightmapped objects would be black.
[ 2015-11-27 05:22:41 CET ] [ Original post ]
🎮 Full Controller Support
- Gon' E-Choo! Linux [138.23 M]
The game plays out on a virtual arcade cabinet with mechanical sounds recorded straight from arcade cabinets from the early 80s, complete with a simulated CRT monitor and VR support for maximum immersion.
- Processor: Intel Core 2 duoMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 140 MB available space
- Processor: Intel Core i5Memory: 6 MB RAM
- Memory: 6 MB RAM
- Graphics: Nvidia Geforce 760
- Storage: 140 MB available space
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