





Game is currently in development, with Early Access release planned in end of December.
Planned features:
- Split Screen Local Multiplayer for up to 4 players
- Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
- Different game modes (Race, Drift, Something with a lot of blood)
- Steam Achievements
- Leaderboards
- Stats
- Campaign Mode
- Driver XP and level-up
- Variety of different cars
- Tunable cars
Stay tuned for updates!
Bloody Rally Simulator has went a long way in terms of graphics and UI, and it will keep pacing further, until every bit will be redone, with highest attention to detail.
I am no longer alone in this quest - BRS has a dedicated graphics artist, UI / UX designer and an extensive professional soundtrack (there will be OST available when game is released). I could have never gotten that far on my own.
There are so many updates since last announcement, that there is no point to post a change list. Just letting you know, the game is getting stronger than ever, and when graphics are redone, focus will be back again on gameplay.
Cheers, and Happy X-mas!
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
- Storage: 220 MB available spaceAdditional Notes: Potato friendly
Recommended Setup
- OS: Ubuntu 14.04 (64 Bit only)
- Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
- Storage: 3 GB available space
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