Hey folks!
It's been a while, so it is time to give you another development update. Bloody Rally Show has now reached a tipping point, where focus will shift towards polishing, bugfixing, balancing and solidifying everything. In other words, there will be less new features, but with each new update the game will get more polished, and one step closer to final version!
That means there could be a little reduction of scope here and there, and some features that I am not happy with (night driving?) could get slashed away.
I'm not going to rush it, but I'm quite confident that public release could happen in 2020 Q1, after two years of development.
Thank you all for being patient, it is a long and hard journey, but the end is in sight!
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.
Game is currently in development, with Early Access release planned in end of December.
Planned features:
Split Screen Local Multiplayer for up to 4 players
Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
Different game modes (Race, Drift, Something with a lot of blood)
Steam Achievements
Leaderboards
Stats
Campaign Mode
Driver XP and level-up
Variety of different cars
Tunable cars
Stay tuned for updates!
MINIMAL SETUP
OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)