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Beta update: v0.34.3

Hey folks! I am going to start posting changelogs for default branch updates (stable-beta builds). Here is the first batch. v0.34.3 - If there is only one human player, rotate minimap along with track - Do not show leaderboard view after time attack race in an invalid track - Fix TimeAttack mode effects on car upgrades leaking into Campaign v0.34.2 - Add analytics events for improving game balance - Add privacy control button to About menu - Make track validation more strict when evaluating intersection angle - Fix some rare crashes - Slightly reduce car AI tendency to leave track and overshoot corners v0.34.1 - Handle situation when all racers are broke in Campaign - Handle situation when player is left alone in Campaign - Fix Custom / Workshop track image loading on Linux - Reduce minimum distance required between track parts and start / finish line v0.34.0 - Upgrade Unity to 2019.2.2f1 - Track lap time leaderboards will be exclusive for Time Attack mode - In Time Attack mode car tuning will be locked to all level 1 upgrades - Improve Custom Race setup UI usability - Fix mission briefing attempting to initialize in Track / Car Editor - Don't spawn player's pedestrian close to Start / Finish - Fix player not being selected when returning to Custom Race setup from a race - Fix mouse cursor locking up in Track Editor when joystick is attempted to be used while not in test drive - Fix cursor locking properly only on second input from controller - Fix ESC button sometimes triggering test drive mode in Track Editor - Allow exiting Campaign in the middle of track generation - Fix Track Editor loading campaign track instead of default one when entering Track Editor after Campaign - Attempt to auto-select appropriate button in Campaign UI when using a controller - Make it impossible to use nitro before race countdown is finished Full changelog is available in BRS Discord #game-updates channel.


[ 2019-08-26 06:11:17 CET ] [ Original post ]



Bloody Rally Simulator
Tomas Varaneckas
  • Developer

  • Tomas Varaneckas
  • Publisher

  • 2020-02-19
  • Release

  • Indie Simulation Sports Racing Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 114  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (230 reviews)


  • Review Score

  • https://kodolinija.com/bloody-rally-show/
  • Website

  • https://store.steampowered.com/app/926860 
  • Steam Store

  • The Game includes VR Support



    BRS Development Linux [196.41 M]

  • Public Linux depots

  • Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.

    Game is currently in development, with Early Access release planned in end of December.

    Planned features:
    • Split Screen Local Multiplayer for up to 4 players
    • Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
    • Different game modes (Race, Drift, Something with a lot of blood)
    • Steam Achievements
    • Leaderboards
    • Stats
    • Campaign Mode
    • Driver XP and level-up
    • Variety of different cars
    • Tunable cars


    Stay tuned for updates!
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
    • Storage: 220 MB available spaceAdditional Notes: Potato friendly
    RECOMMENDED SETUP
    • OS: Ubuntu 14.04 (64 Bit only)
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • Storage: 3 GB available space
    GAMEBILLET

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    9.99$ (50%)
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    6.0$ (85%)
    2.18$ (91%)
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    1.13$ (92%)
    19.0$ (52%)

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