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v0.40.2 - Ensure Daily Challenge is consistently the same across different time zones - Fix visual bug where car wheels would look inverted in a turn when brakes were applied - Increase car audible distance - Fix car not being able to drive after getting health down to ~25% - Limit top speed rather than acceleration of damaged cars - Make AI willing to fire weapons more often - Fix green race weapon zones not giving powerups - Make car engines louder - Fix Nitro particle glitch when it was displayed on top of other particles - Make Nitro particles more visible - Fix AI racers using handbrake right before crossing open track finish line - Adjust Hot Dog van and cart size for more realistic scale v0.40.1 - Add initial version of Tutorial ("About" > "How To Play") - Player's car will retain last acceleration and steering if time is resumed while Photo Mode is enabled - Update Car Battle weapon zones v0.40.0 - Upgrade Unity to 2019.2.6f1 - Generate open tracks differently from looped ones - Show percentage of track instead of lap number in open tracks - Generate longer open tracks further down the campaign - Restore damage calculation (there will be more sideways damage again) - Replace nitro sound with one that is less annoying - Change how nitro effect looks - Fix car graphics getting suck in enlarged state when jumping with shadows disabled - Fix bush impact with car failing to execute properly when shadows are disabled - Fix wrong mode finished panel being disabled depending on last mode played - Fix mod reload stuck in splash screen - Fix track editor adding objects failing after couple of additions - Fix manually placed trees not being removed if they are too close to track v0.39.3 - Fix huge track cover photos being cropped - Slowly build up to speed from slow motion over 3 seconds after resuming from pause menu - Tune grip to make it a little more prone to drift - Increase resolution of road textures to make them look better from up close - Fix ghost car minimap marker being invisible - Fix the graphics glitch that was visible in looped tracks near the start / finish line - Change how object groups are generated - Prevent new generation starting before old one has finished - Make slow operations asynchronous to avoid game temporarily freezing (for big tracks) - Make Photo Mode work with split-screen v0.39.2 - Add Photo Mode (access it from race pause panel) - Reset controls to defaults because of new Photo Mode - Add keyboard shortcuts to control music (F7 = play / pause, F8 = next track) - Fix a bug where going to Custom Race after Daily Challenge would show a leaderboard - Fix wrong race mode type being set in random / leaderboard race after custom race
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