The biggest addition is new tutorial system. v0.45.0 - Upgrade Unity to 2019.2.10f1 - Add new tutorial system - Fix mission briefing panel being disabled (preventing pause of the race in campaigns) - Exiting Photo Mode will immediately return camera to initial position - Fix jumping over finish line not triggering next lap properly - Make default track wider in Track Editor - Prevent joystick from vibrating if keyboard is in use instead - Make Buy button stand out in Garage - Add voice pitch preview to character creation panel - Improve dialogue system so it would not move words as they are getting printed v0.44.3 - Reintroduce car locking in Custom Race (unlock +3 level cars) - Gradually give Nitro for players who are behind (depending on position) - Fix winter trees dropping green leaves when hit - Fix Track Editor invisible part of bottom toolbar area preventing mouse clicks - Fix Photo Mode not going away after race is finished - Fix some AI balance issues - Reposition HUD messages for enhanced visibility - Make Woodchuck track wider - Make Hamburger track wider v0.44.2 - Fix weapon zones sometimes getting created on intersections (Double Nascar) - Fix pedestrian dying in Campaign cannot enter next race after resurrection - Fix hint arrow blocking mouse clicks for UI elements beneath it - Unlock mouse in race pause menu when controller is not in use - Adjust physics properties for Tiny Car and Huge Car missions v0.44.1 - In Campaign racer list Week view show week points rather than Season points - Make powered ramps more powerful - Fix Track Editor validation errors not getting cleared on Undo - Fix Track Editor Sharpen tool stuck in "Generating" state when used on default track - Reduce pedestrian mode steering sensitivity v0.44.0 - Reintroduce extra car bumpiness on car to car collisions - Increase chance of weapons in races - Fix some selected buttons not changing to correct sprite when UI panel gets switched in - Fix repainting car right after purchase would not get reflected in Garage view - Fix Nailgun always having infinite bullets - Increase Nailgun bullet count to 20 - Reduce Nailgun reload speed - Increase Nailgun bullet speed - Increase Railgun bullet count to 5 - Increase M2 bullet count to 30 - Reduce Wrecking Ball weight - Make Wrecking Ball time based instead of hit based (15 seconds) - Increase Pedestrian Cannon bullet count to 5 - Randomize paint job for Ghost Replay car
Bloody Rally Simulator
Tomas Varaneckas
Tomas Varaneckas
2020-02-19
Indie Simulation Sports Racing Singleplayer Multiplayer Coop
Game News Posts 114
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(230 reviews)
https://kodolinija.com/bloody-rally-show/
https://store.steampowered.com/app/926860 
The Game includes VR Support
BRS Development Linux [196.41 M]
Game is currently in development, with Early Access release planned in end of December.
Planned features:
- Split Screen Local Multiplayer for up to 4 players
- Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
- Different game modes (Race, Drift, Something with a lot of blood)
- Steam Achievements
- Leaderboards
- Stats
- Campaign Mode
- Driver XP and level-up
- Variety of different cars
- Tunable cars
Stay tuned for updates!
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
- Storage: 220 MB available spaceAdditional Notes: Potato friendly
- OS: Ubuntu 14.04 (64 Bit only)
- Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
- Storage: 3 GB available space
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