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Beta Update: v0.99.14

Hold on to your umbrellas, here goes one more bucket of polish! v0.99.14 - Upgrade Unity to 2019.2.13f1 - Increase track start / finish minimum distance from other sections of the road - Automatically remove stones, wall and buildings if they happen to touch the track - Make "Secret Satan" and "Captain Hook" tracks wider v0.99.13 - Fix race result view issues - Reduce corner cutting penalties, especially in hard difficulty level - Remove automatic trail length optimization - Reduce game difficulty - Reduce amount of racers in Campaign season 1 v0.99.12 - Make Track Editor Undo / Redo and manipulation actions more resilient to big amounts of objects - Redo Assassinate mission dialogues - Reduce amount of generated insults v0.99.11 - Fix Race results view not showing AI racers in custom race since v0.99.10 - Fix oil puddles drying out in Track Editor - Fix switching from Drive to AI Drive or vice versa in Track Editor not rendering Forest circles v0.99.10 - Make flower generation more natural looking - Make "Crocodile" track wider - Rebind keyboard configuration defaults to be friendlier for non-gamer keyboards - Do not use custom cars in Quick * races - Generate a wall around Car Battle area - Change how Car Battle minimap works - When adding new pieces of track in Track Editor, do not auto smooth existing corners - Allow shooting your weapon when you have spam on your windshield (with some impediment) - Fix Mission Briefing panel + lost focus stealing button focus with controller in use - Fix Flower Garden template group - Fix Railgun shots sometimes penetrating Force Field - Fix race results showing multiple entries of same racer until race was not finished - Improve AI skill when advancing seasons - AI will have more tendency to buy car upgrades - Adjust texts on Campaign stage cards - Rename "Bird's Eye" camera mode to "Far" - Automatically select upgrade buy button when switching to upgrade menu - Fix showing inflated number of unlocked paint jobs v0.99.9 - Remove all heavy cursing from dialogues - Improve Track Editor validation - Fix broken object placement in Track Editor - Add "Stay On Track" mission - Fix some corner case issues with split screen multiplayer - Fix blood splats not disappearing immediately after toggling blood off in main menu - Make AI aware of multiple human racers - Add "Resurrect" button for dead racers - Widen "Frozen Heights" and "Sahara" tracks v0.99.8 - Upgrade Unity to 2019.2.12f1 - Respawn totaled cars in races after 5 seconds (with 50% health) - Fix critical crash in hit object missions - Fix Weaponize mission dialogue - Fix Shield mission having reward and penalty when it should not - Fix Mad Fax flyers not sticking to windshield in some Campaign missions - Fix car reset tutorial popping up in battle mode - Fix Add Racer tutorial now showing up at all - Fix Force Field sprite in Battle Weapon Zone - Fix some mistypes in damage and battle tutorials - Add Force Field tutorial - Fix Campaign garage button showing upgrade bubble even if racer level is not high enough - Fix key bindings appearing on top of pause / settings menu in the race - Fix Mad Fax + Force Field issues - Make Mad Fax side effects lighter - Don't show too many minimap icons for hittable object targets - Make voice pitch preview louder - Add sound effects to HUD messages v0.99.7 - Disallow reusing same name for multiple racers at once - Fix reverse gear not working when spam is on your windshield - Get rid of the Soccer Ball object - Disallow regenerating finished campaign stages - Fix Auto Optimizer UI initialization - Reduce chance of Inverted Steering mission v0.99.6 - Improve variety of mission plan - Make Pedestrian Cannon compatible with infinite bullet mode - Simplify Campaign difficulty levels - Don't ask for confirmation when deleting incompatible Campaign save files - Fix campaign load button loading screen flicker - AI will get some actual missions - Add Force Field weapon and mission - Change how race weapon zones work - Fix modifier missions giving rewards / penalties while they should not - Fix retrying and exiting a stage giving old rewards multiple times - Starting a Time Attack through Track Leaderboards will no longer allow using a locked car v0.99.5 - Make AI racers more individual - Improve AI path on the track - Prevent dead AI racers from using weapons - Make car dust cover weapons - Fix car position inconsistencies in mid-race - Change Race cash prize formula - Change Mission cash prize formula - Change Mission punishment formula - Change Car unlock level requirement formula - Change "Finish Xth" mission to "Finish in top X" / "Finish in bottom X" - Add "Distribute Spam" mission


[ 2019-11-22 15:15:50 CET ] [ Original post ]

Bloody Rally Simulator
Tomas Varaneckas Developer
Tomas Varaneckas Publisher
2020-02-19 Release
Game News Posts: 114
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (230 reviews)
The Game includes VR Support
Public Linux Depots:
  • BRS Development Linux [196.41 M]
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.

Game is currently in development, with Early Access release planned in end of December.

Planned features:
  • Split Screen Local Multiplayer for up to 4 players
  • Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
  • Different game modes (Race, Drift, Something with a lot of blood)
  • Steam Achievements
  • Leaderboards
  • Stats
  • Campaign Mode
  • Driver XP and level-up
  • Variety of different cars
  • Tunable cars


Stay tuned for updates!

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
  • Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 (64 Bit only)
  • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
  • Storage: 3 GB available space
GAMEBILLET

[ 5629 ]

10.67$ (11%)
16.01$ (11%)
33.96$ (15%)
20.65$ (17%)
12.74$ (15%)
16.99$ (15%)
21.21$ (15%)
4.44$ (11%)
12.71$ (15%)
25.00$ (50%)
8.25$ (17%)
35.14$ (12%)
16.59$ (17%)
2.51$ (16%)
60.89$ (13%)
4.12$ (17%)
16.52$ (17%)
44.49$ (11%)
25.19$ (16%)
16.24$ (35%)
16.79$ (16%)
15.99$ (20%)
14.44$ (15%)
16.59$ (17%)
16.52$ (17%)
2.54$ (15%)
11.04$ (15%)
17.54$ (12%)
10.78$ (17%)
17.19$ (14%)
GAMERSGATE

[ 1295 ]

0.9$ (85%)
0.6$ (85%)
0.6$ (85%)
1.0$ (90%)
9.99$ (50%)
8.99$ (10%)
1.2$ (80%)
1.78$ (82%)
9.99$ (50%)
1.88$ (81%)
0.7$ (93%)
14.99$ (50%)
2.25$ (85%)
0.75$ (92%)
2.1$ (79%)
10.5$ (65%)
11.24$ (55%)
21.8$ (38%)
1.35$ (85%)
0.75$ (85%)
3.0$ (80%)
0.45$ (85%)
5.52$ (82%)
1.5$ (85%)
6.9$ (54%)
3.13$ (69%)
6.38$ (57%)
1.0$ (80%)
2.0$ (80%)
4.0$ (80%)

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