Here's another little batch of updates to increase stability and tie some loose ends. I promise to make patch release updates a little less frequent as soon as all the minor launch issues are ironed out.
v1.0.4 (2020.02.22)
- Add "Run In Background" setting to Gameplay options (false by default)
- Increase Ramp, Puddle and Oil Spills generation safe distance from Start line
- Fix "Broken Vision Drone" challenge failing to initialize when default camera zoom setting was not overridden
- Fix a bug that was awarding too much XP for pedestrian photos
- Fix AI racers failing to buy new cars when invalid custom car is present in campaign
- Fix several small bugs that were causing occasional exceptions in code
- Review and modify some dialogues ant loading screen tips
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.
Game is currently in development, with Early Access release planned in end of December.
Planned features:
Split Screen Local Multiplayer for up to 4 players
Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
Different game modes (Race, Drift, Something with a lot of blood)
Steam Achievements
Leaderboards
Stats
Campaign Mode
Driver XP and level-up
Variety of different cars
Tunable cars
Stay tuned for updates!
MINIMAL SETUP
OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)