Hey Racers!
Though v1.1.0 was released not too long ago, there is another rebalancing update that deserves a minor version bump. In this update AI racers will dynamically adjust themselves on each race plus once a week to keep up with players progression. If you're not doing too well, AI will ease itself down gradually, but if you're winning every single race, brace yourself for pain later in campaign! Start a fresh campaign to get the most out of rebalancing.
Full list of changes:
v1.2.0 (2020.03.20)
- Slightly increase grip given by Tires upgrade
- Aero upgrade will add grip (as in more downforce) instead reducing car mass
- Dynamically adjust AI strength depending on how well Player is doing in the Campaign
- Make AI racers earn more XP and Cash when Player is doing well in Campaign
- Advance AI every week to catch up with Players who are doing well
- Remove some words from dialogue generation
- Slightly reduce amount of batches required for distribute flyers missions
- Apply stricter corner cutting penalties for cars going in top positions
- Fix some corner cutting penalty related bugs
- Fix snow particles never visible in Main Menu
- Fix particle effects not keeping their original rotation when camera was rotating
- Allow resetting the car while still on track
- Fix cars not detecting going off track in some circumstances
- Fix either car or pedestrian input not working when one player was in a car and another was a pedestrian in split screen
- Fix recent bug that prevented increasing Campaign victory related stats and unlocking related Achievements
- Fix only Workshop tracks appearing when both Workshop and Custom content was allowed in Campaign
- Add option to allow including heavy tracks in new Campaigns with custom content
- Allow Custom / Workshop tracks to reappear in new Campaign seasons
- Add "Seconds Drifted" Leaderboard
- Add Gacek's avatar
Bloody Rally Simulator is a sandbox racing game where you can build your own tracks and race them with your friends in a split screen multiplayer mode.
Game is currently in development, with Early Access release planned in end of December.
Planned features:
Split Screen Local Multiplayer for up to 4 players
Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
Different game modes (Race, Drift, Something with a lot of blood)
Steam Achievements
Leaderboards
Stats
Campaign Mode
Driver XP and level-up
Variety of different cars
Tunable cars
Stay tuned for updates!
MINIMAL SETUP
OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
Storage: 220 MB available spaceAdditional Notes: Potato friendly
RECOMMENDED SETUP
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)