IMPORTANT: If you are considering buying the game right now, I urge you to wait until Steam approves the price drop. I am posting this announcement upfront just in case. Hey everyone! It has been a month after Bloody Rally Show was released, and it has become very clear to me that I cannot sustain myself by making games full time, at least for now. For this reason, I decided to make Bloody Rally Show more affordable for everyone, I am no longer going to do this with hope that it can become my main source of income. Please don't get me wrong, I will still be working on this game part time, as this is has been my passion project for last couple of years. Although I will not be able to address all the feedback and implement all the features, I will do my best to keep improving the game bit by bit over time. The reason why the game was relatively expensive before was that I really felt that time and energy put into making it was worth that much. And most of those who bought it seemed to have no regrets. But it's a niche product, too few people find 2D top down racing games interesting, and while I did my best to change that, apparently I failed, or at least failed to communicate the depth and breadth of the game, which had to justify the price. Now it's time to give up. The game sold less copies in first month than successful indie games sell in first couple of hours. But hey, I always liked building things more than selling them. I am immensely grateful to everyone who purchased the game at it's initial price, I could not have wished for a better, warmer community of nice people who believed in me and did their best to support me. I am extremely thankful for everyone who reviewed the game, all those heartwarming reviews kept me motivated to keep pushing the game further. Even the negative reviews were somewhat positive and warm, and I did my best to address the issues they mentioned. The feedback you all contributed definitely made the game much better than it was on release day. Thank you! You have to be a genuine loon to make indie games in this increasingly overcrowded industry where winners take it all, but that's exactly who I am, and I will keep doing it! See you in the leaderboards! spajus
Bloody Rally Simulator
Tomas Varaneckas
Tomas Varaneckas
2020-02-19
Indie Simulation Sports Racing Singleplayer Multiplayer Coop
Game News Posts 114
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(230 reviews)
https://kodolinija.com/bloody-rally-show/
https://store.steampowered.com/app/926860 
The Game includes VR Support
BRS Development Linux [196.41 M]
Game is currently in development, with Early Access release planned in end of December.
Planned features:
- Split Screen Local Multiplayer for up to 4 players
- Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
- Different game modes (Race, Drift, Something with a lot of blood)
- Steam Achievements
- Leaderboards
- Stats
- Campaign Mode
- Driver XP and level-up
- Variety of different cars
- Tunable cars
Stay tuned for updates!
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
- Storage: 220 MB available spaceAdditional Notes: Potato friendly
- OS: Ubuntu 14.04 (64 Bit only)
- Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
- Storage: 3 GB available space
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